- Win
- 43.7%
- ▼6.3 vs Support
- LP a game
- —
- Not enough games
- Games
- 71
- Pick · Ban
- 0.02 · 1.9%
- as Support · any role
Evelynn Support, patch 26.21: Electrocute + Sorcery; skill order Q > E > W (each the most played of 71 games).
Low sample. 71 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 78%Set taken in 76% of games
Every rune with its win rate8 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 94% | 43.3% | 32.1–55.2% |
| ElectrocuteFew games | 89% | 46.0% | 34.3–58.2% |
| Grisly MementosFew games | 66% | 48.9% | 35.3–62.8% |
| Relentless HunterFew games | 56% | 42.5% | 28.5–57.8% |
| Ultimate HunterFew games | 39% | 46.4% | 29.5–64.2% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 73% | 42.3% | 29.9–55.8% |
| Axiom ArcanistFew games | 39% | 39.3% | 23.6–57.6% |
| Absolute FocusFew games | 38% | 44.4% | 27.6–62.7% |
Questions
What keystone do Evelynn Support players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 72% of 71 games in Master and above, patch 26.21, 43.1% win rate.
Which stat shards do Evelynn Support players pick?
Adaptive force, Adaptive force, Health scaling: 76% of 71 games in Master and above, patch 26.21, 44.4% win rate.












