- Win
- 52.8%
- ▲2.9 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 36
- Pick · Ban
- 0.00 · 8.0%
- as Jungle · any role
Fiora Jungle, patch 26.21: Ravenous Hydra, Trinity Force, Death's Dance; Press the Attack + Inspiration; skill order Q > E > W (each the most played of 36 games).
Low sample. 36 games, fewer than 1,000. Read these numbers as rough.
Build
Start

41% · 41.7% won
Spells
Sm
69% · 60.0% won
Skills
38% · 54.6% won
Items 50.0% of games with a core
- Ravenous Hydra
- Trinity Force
- Death's Dance
50.0% won (23.7–76.3) · 10 games
Skill path 41% of games · 54.6% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 2 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Summoner spells
Every option as a table1 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Summoner spells | ||||
| Flash + SmiteFew games | 69% | 60.0% | 40.7%–76.6% | 25 |
Questions
What do Fiora Jungle players build first on all servers?
The most played core is Ravenous Hydra, then Trinity Force, then Death's Dance: 28% of 36 games in Diamond and above, patch 26.21, 50.0% win rate.
What skill order do Fiora Jungle players use?
Most often they max Q, E, W and start Q, E, W: 38% of 29 games with a skill order in Diamond and above, patch 26.21, 54.6% win rate.
Which summoner spells do Fiora Jungle players take?
Flash and Smite, in 69% of 36 games in Diamond and above, patch 26.21, 60.0% win rate.















