- Win
- 50.9%
- ▲0.9 vs Mid
- LP a game
- +1.20
- ±0.16
- Games
- 67.2k
- a win +20.5 · a loss −19.1
- Pick · Ban
- 5.0 · 7.2%
- as Mid · any role
Fizz Mid, patch 26.21: Lich Bane, Zhonya's Hourglass, Shadowflame; Electrocute + Sorcery; skill order E > W > Q (each the most played of 67,207 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 81%Flex Adaptive force 99%Defense Health scaling 81%Set taken in 73% of games
Every rune with its win rate37 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden Impact | 98% | 50.9% | 50.5–51.3% |
| Electrocute | 96% | 50.9% | 50.5–51.3% |
| Grisly Mementos | 93% | 50.9% | 50.5–51.3% |
| Treasure Hunter | 89% | 50.9% | 50.5–51.3% |
| Ultimate Hunter | 5.8% | 50.9% | 49.4–52.5% |
| Sixth Sense | 4.8% | 51.5% | 49.7–53.2% |
| Relentless Hunter | 3.8% | 51.4% | 49.5–53.3% |
| Dark Harvest | 2.6% | 50.3% | 47.9–52.6% |
| Deep Ward | 1.0% | 50.9% | 47.1–54.7% |
| Taste of Blood | 0.4% | 52.8% | 46.6–58.9% |
| Cheap Shot | 0.2% | 52.9% | 44.6–60.9% |
| Hail of BladesFew games | <0.1% | 44.8% | 32.8–57.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Transcendence | 59% | 50.9% | 50.4–51.4% |
| Scorch | 47% | 50.5% | 50.0–51.1% |
| Manaflow Band | 16% | 52.2% | 51.2–53.1% |
| Gathering Storm | 1.7% | 49.5% | 46.6–52.4% |
| Absolute Focus | 0.7% | 48.4% | 43.9–52.9% |
| Axiom Arcanist | 0.6% | 47.3% | 42.4–52.4% |
| Nimbus Cloak | 0.3% | 49.6% | 43.0–56.1% |
| Celerity | 0.2% | 53.3% | 45.4–61.0% |
| WaterwalkingFew games | 0.1% | 55.4% | 43.3–66.8% |
| Deathfire TouchFew games | <0.1% | 41.3% | 30.0–53.6% |
| Stormraider's SurgeFew games | <0.1% | 44.7% | 31.4–58.8% |
| Arcane CometFew games | <0.1% | 51.7% | 34.4–68.6% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Triumph | 33% | 50.9% | 50.3–51.6% |
| Coup de Grace | 29% | 50.7% | 50.0–51.4% |
| Legend: Haste | 8.0% | 51.2% | 49.8–52.5% |
| Cut Down | 2.0% | 50.8% | 48.1–53.5% |
| Presence of Mind | 1.5% | 50.7% | 47.6–53.9% |
| Press the Attack | 1.2% | 51.1% | 47.7–54.5% |
| Legend: Alacrity | 0.6% | 49.3% | 44.5–54.1% |
| Last Stand | 0.3% | 46.1% | 39.6–52.7% |
| ConquerorFew games | <0.1% | 38.2% | 26.5–51.4% |
| Absorb LifeFew games | <0.1% | 52.9% | 39.5–66.0% |
| Lethal TempoFew games | <0.1% | 44.7% | 30.2–60.3% |
| Legend: BloodlineFew games | <0.1% | 46.0% | 31.0–61.6% |
| Fleet FootworkFew games | <0.1% | 40.9% | 23.3–61.3% |
Questions
What keystone do Fizz Mid players take on all servers?
Electrocute, with Sorcery as the secondary tree, is the most played page: 61% of 67,207 games in Emerald and above, patch 26.21, 50.9% win rate.
What other rune page do Fizz Mid players use?
Dark Harvest with Precision: 2% of 67,207 games in Emerald and above, patch 26.21, 49.4% win rate.
Which stat shards do Fizz Mid players pick?
Adaptive force, Adaptive force, Health scaling: 73% of 67,207 games in Emerald and above, patch 26.21, 50.6% win rate.








































