GalioJungle runes

Off-meta Jungle

Mid78%Support13%Top8%Jungle<1%
Win
48.3%
▼1.6 vs Jungle
LP a game
—
Not enough games
Games
60
Pick · Ban
0.01 · 2.1%
as Jungle · any role
Few games

How we measure

Galio Jungle, patch 26.21: Stormraider's Surge + Resolve; skill order Q > W > E (each the most played of 60 games).

Low sample. 60 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 90%Flex Adaptive force 100%Defense Health scaling 62%Set taken in 45% of games
Every rune with its win rate4 runes · 1 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games47%46.4%29.5–64.2%
Stormraider's SurgeFew games42%52.0%33.5–70.0%
Nimbus CloakFew games42%56.0%37.1–73.3%
ScorchFew games37%63.6%43.0–80.3%

Questions

What keystone do Galio Jungle players take on all servers?

Stormraider's Surge, with Resolve as the secondary tree, is the most played page: 25% of 60 games in Diamond and above, patch 26.21, 40.0% win rate.

What other rune page do Galio Jungle players use?

Electrocute with Sorcery: 17% of 60 games in Diamond and above, patch 26.21, 60.0% win rate.

Which stat shards do Galio Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 45% of 60 games in Diamond and above, patch 26.21, 44.4% win rate.