- Win
- 48.3%
- ▼1.6 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.01 · 2.1%
- as Jungle · any role
Galio Jungle, patch 26.21: Stormraider's Surge + Resolve; skill order Q > W > E (each the most played of 60 games).
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Rune pages
SorceryPrimary
ResolveSecondary
ShardsOffense Adaptive force 90%Flex Adaptive force 100%Defense Health scaling 62%Set taken in 45% of games
Every rune with its win rate4 runes · 1 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| TranscendenceFew games | 47% | 46.4% | 29.5–64.2% |
| Stormraider's SurgeFew games | 42% | 52.0% | 33.5–70.0% |
| Nimbus CloakFew games | 42% | 56.0% | 37.1–73.3% |
| ScorchFew games | 37% | 63.6% | 43.0–80.3% |
Questions
What keystone do Galio Jungle players take on all servers?
Stormraider's Surge, with Resolve as the secondary tree, is the most played page: 25% of 60 games in Diamond and above, patch 26.21, 40.0% win rate.
What other rune page do Galio Jungle players use?
Electrocute with Sorcery: 17% of 60 games in Diamond and above, patch 26.21, 60.0% win rate.
Which stat shards do Galio Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 45% of 60 games in Diamond and above, patch 26.21, 44.4% win rate.







