GangplankBot runes

Off-meta Bot

Top92%Mid7%Bot<1%
Win
50.0%
▲0.2 vs Bot
LP a game
—
Not enough games
Games
58
Pick · Ban
0.02 · 8.8%
as Bot · any role
Few games

How we measure

Gangplank Bot, patch 26.21: Deathfire Touch + Precision; skill order Q > E > W (each the most played of 58 games).

Low sample. 58 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 89%Flex Adaptive force 100%Defense Health 66%Set taken in 64% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Cut DownFew games62%44.4%29.5–60.4%
Legend: HasteFew games47%40.7%24.5–59.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
TranscendenceFew games62%58.3%42.2–72.9%
Nimbus CloakFew games59%55.9%39.5–71.1%
ScorchFew games59%58.8%42.2–73.6%
Deathfire TouchFew games41%58.3%38.8–75.5%

Questions

What keystone do Gangplank Bot players take on all servers?

Deathfire Touch, with Precision as the secondary tree, is the most played page: 19% of 58 games in Master and above, patch 26.21, 54.6% win rate.

Which stat shards do Gangplank Bot players pick?

Adaptive force, Adaptive force, Health: 64% of 58 games in Master and above, patch 26.21, 48.7% win rate.