HecarimMid build

Off-meta Mid

Jungle99%Mid<1%
Win
32.9%
▼17.1 vs Mid
LP a game
−4.60
±1.53
Games
639
a win +21.8 · a loss −17.6
Pick · Ban
0.00 · 3.1%
as Mid · any role

How we measure

Hecarim Mid, last 30 days: Spear of Shojin, Manamune, Black Cleaver; Stormraider's Surge + Precision; skill order Q > W > E (each the most played of 639 games).

Low sample. 639 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 639 games

Start

HpTo

38% · 37.3% won

Spells

GhIg

57% · 35.1% won

Skills

starts Q W E

61% · 31.6% won

Items 5.9% of games with a core

  1. Spear of Shojin
  2. Manamune
  3. Black Cleaver

43.8% won (23.1–66.8) · 16 games

BootsCrimson Lucidity47% · 33.0% won

The 4th and 5th items and the measured skill path are counted server by server, so they are not in this total. See them on EUW

Skills

Max order
  1. starts Q W E61%31.6%335
  2. starts Q E WFew games10%35.7%56
  3. starts Q W QFew games8.6%38.3%47
  4. starts Q W EFew games5.1%39.3%28
  5. starts Q E WFew games3.8%33.3%21

Starting items

2 × Health Potion + Tear of the Goddess38% · 37.3% won · 212 games
  • Doran's Blade + Health Potion 36%29.2% won
  • Doran's Shield + Health Potion Few games10%30.4% won

Boots

Crimson Lucidity47% · 33.0% won · 303 games
  • Swiftmarch 19%29.8% won
  • Immortal Path Few games14%35.6% won

Summoner spells

Ghost + Ignite57% · 35.1% won · 362 games
  • Flash + Ghost Few games13%21.0% won
  • Ghost + Teleport Few games10%38.5% won
Every option as a table25 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson Lucidity47%33.0%28.0%–38.5%303
Swiftmarch19%29.8%22.5%–38.4%124
Immortal PathFew games14%35.6%26.4%–46.1%87
Chainlaced CrushersFew games7.8%44.0%31.2%–57.7%50
No bootsFew games5.3%17.7%8.4%–33.5%34
Starting items
2 × Health Potion + Tear of the Goddess38%37.3%31.0%–44.0%212
Doran's Blade + Health Potion36%29.2%23.3%–35.8%199
Doran's Shield + Health PotionFew games10%30.4%19.9%–43.3%56
Summoner spells
Ghost + Ignite57%35.1%30.4%–40.1%362
Flash + GhostFew games13%21.0%13.5%–31.1%81
Ghost + TeleportFew games10%38.5%27.6%–50.6%65
Flash + IgniteFew games6.9%31.8%20.0%–46.6%44
Skill order
Max Q W E · starts Q W E61%31.6%26.9%–36.8%335
Max Q W E · starts Q E WFew games10%35.7%24.5%–48.8%56
Max Q W E · starts Q W QFew games8.6%38.3%25.8%–52.6%47
Max Q E W · starts Q W EFew games5.1%39.3%23.6%–57.6%28
Max Q E W · starts Q E WFew games3.8%33.3%17.2%–54.6%21
Finished items
Death's Dance23%48.3%40.4%–56.3%147
Endless Hunger23%49.0%41.0%–57.0%145
HubrisFew games11%32.9%23.2%–44.3%73
Youmuu's GhostbladeFew games8.3%37.7%25.9%–51.2%53
Maw of MalmortiusFew games7.8%40.0%27.6%–53.8%50
Trinity ForceFew games7.5%35.4%23.4%–49.6%48
EclipseFew games5.5%37.1%23.2%–53.7%35
Voltaic CycloswordFew games3.8%41.7%24.5%–61.2%24

Questions

What do Hecarim Mid players build first on all servers?

The most played core is Spear of Shojin, then Manamune, then Black Cleaver: 3% of 639 games in all ranks, last 30 days, 43.8% win rate.

What skill order do Hecarim Mid players use?

Most often they max Q, W, E and start Q, W, E: 61% of 548 games with a skill order in all ranks, last 30 days, 31.6% win rate.

Which summoner spells do Hecarim Mid players take?

Ghost and Ignite, in 57% of 639 games in all ranks, last 30 days, 35.1% win rate.