- Win
- 54.6%
- ▲4.6 vs Top
- LP a game
- —
- Not enough games
- Games
- 44
- Pick · Ban
- 0.02 · 14.9%
- as Top · any role
Hecarim Top, patch 26.21: Conqueror + Sorcery; skill order Q > W > E (each the most played of 44 games).
Low sample. 44 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Adaptive force 73%Flex Adaptive force 86%Defense Health 51%Set taken in 32% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 89% | 53.9% | 38.6–68.4% |
| ConquerorFew games | 75% | 57.6% | 40.8–72.8% |
| TriumphFew games | 70% | 51.6% | 34.8–68.0% |
| Last StandFew games | 64% | 64.3% | 45.8–79.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus CloakFew games | 68% | 50.0% | 33.2–66.9% |
| CelerityFew games | 50% | 45.5% | 26.9–65.3% |
Questions
What keystone do Hecarim Top players take on all servers?
Conqueror, with Sorcery as the secondary tree, is the most played page: 52% of 44 games in Master and above, patch 26.21, 52.2% win rate.
Which stat shards do Hecarim Top players pick?
Adaptive force, Adaptive force, Health: 32% of 44 games in Master and above, patch 26.21, 64.3% win rate.










