HecarimTop runes

Off-meta Top

Jungle100%Top<1%
Win
54.6%
▲4.6 vs Top
LP a game
—
Not enough games
Games
44
Pick · Ban
0.02 · 14.9%
as Top · any role
Few games

How we measure

Hecarim Top, patch 26.21: Conqueror + Sorcery; skill order Q > W > E (each the most played of 44 games).

Low sample. 44 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 73%Flex Adaptive force 86%Defense Health 51%Set taken in 32% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games89%53.9%38.6–68.4%
ConquerorFew games75%57.6%40.8–72.8%
TriumphFew games70%51.6%34.8–68.0%
Last StandFew games64%64.3%45.8–79.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus CloakFew games68%50.0%33.2–66.9%
CelerityFew games50%45.5%26.9–65.3%

Questions

What keystone do Hecarim Top players take on all servers?

Conqueror, with Sorcery as the secondary tree, is the most played page: 52% of 44 games in Master and above, patch 26.21, 52.2% win rate.

Which stat shards do Hecarim Top players pick?

Adaptive force, Adaptive force, Health: 32% of 44 games in Master and above, patch 26.21, 64.3% win rate.