IllaoiSupport runes

Off-meta Support

Top96%Mid3%Support<1%
Win
51.1%
▲1.2 vs Support
LP a game
—
Not enough games
Games
45
Pick · Ban
0.01 · 3.9%
as Support · any role
Few games

How we measure

Illaoi Support, patch 26.21: Grasp of the Undying + Precision (each the most played of 45 games).

Low sample. 45 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 86%Set taken in 69% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Last StandFew games78%51.4%35.6–67.0%
Presence of MindFew games69%54.8%37.8–70.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
DemolishFew games73%54.6%38.0–70.2%
Bone PlatingFew games71%50.0%33.6–66.4%
Grasp of the UndyingFew games51%65.2%44.9–81.2%
OvergrowthFew games47%61.9%40.9–79.3%

Questions

What keystone do Illaoi Support players take on all servers?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 42% of 45 games in Diamond and above, patch 26.21, 63.2% win rate.

What other rune page do Illaoi Support players use?

Conqueror with Resolve: 22% of 45 games in Diamond and above, patch 26.21, 30.0% win rate.

Which stat shards do Illaoi Support players pick?

Adaptive force, Adaptive force, Health scaling: 69% of 45 games in Diamond and above, patch 26.21, 51.6% win rate.