- Win
- 33.6%
- ▼16.3 vs Jungle
- LP a game
- −6.30
- ±4.57
- Games
- 137
- a win +29.6 · a loss −24.7
- Pick · Ban
- 0.04 · 2.0%
- as Jungle · any role
Jhin Jungle, patch 26.21: Fleet Footwork + Sorcery; skill order Q > W > E (each the most played of 137 games).
Low sample. 137 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Adaptive force 89%Flex Adaptive force 100%Defense Health scaling 80%Set taken in 74% of games
Every rune with its win rate16 runes · 4 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 72% | 34.7% | 26.0–44.5% |
| Axiom ArcanistFew games | 42% | 36.8% | 25.5–49.8% |
| Absolute FocusFew games | 37% | 33.3% | 22.0–47.0% |
| Arcane CometFew games | 33% | 35.6% | 23.2–50.2% |
| CelerityFew games | 24% | 30.3% | 17.4–47.3% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Coup de GraceFew games | 31% | 26.2% | 15.3–41.1% |
| Cut DownFew games | 31% | 31.0% | 19.1–46.0% |
| Legend: AlacrityFew games | 28% | 34.2% | 21.2–50.1% |
| Fleet FootworkFew games | 26% | 33.3% | 20.2–49.7% |
| Legend: BloodlineFew games | 26% | 33.3% | 20.2–49.7% |
| Presence of MindFew games | 24% | 27.3% | 15.1–44.2% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Dark HarvestFew games | 33% | 31.1% | 19.5–45.7% |
| Treasure HunterFew games | 31% | 26.2% | 15.3–41.1% |
| Cheap ShotFew games | 27% | 40.5% | 26.4–56.5% |
| Grisly MementosFew games | 20% | 25.9% | 13.2–44.7% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic InsightFew games | 15% | 47.6% | 28.3–67.6% |
Questions
What keystone do Jhin Jungle players take on all servers?
Fleet Footwork, with Sorcery as the secondary tree, is the most played page: 21% of 137 games in Master and above, patch 26.21, 31.0% win rate.
What other rune page do Jhin Jungle players use?
Arcane Comet with Precision: 21% of 137 games in Master and above, patch 26.21, 27.6% win rate.
Which stat shards do Jhin Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 74% of 137 games in Master and above, patch 26.21, 26.7% win rate.




















