Irelia: Counter, Irelia 62.8% over 250 games.
Counter
Irelia
Irelia win rate
62.8%
▲ 11.0 pts over expected
Lane at 15
Early and late
Jhin LP a game
−3.3±2.6
Irelia: Counter, Irelia 62.8% over 250 games.
Counter
Irelia win rate
62.8%
▲ 11.0 pts over expected
−3.3±2.6
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Yone | 505 | 52.7%48%–57% | +1.4 | +143 | +2.5 | +398 |
| Darius | 485 | 52.4%48%–57% | +0.9 | +34 | −7.1 | +236 |
| Sett | 483 | 48.7%44%–53% | −4.3 | −558 | −21.2 | −424 |
| Malphite | 452 | 53.1%48%–58% | +0.1 | −2 | −9.2 | +600 |
| Teemo | 435 | 54.9%50%–60% | +1.8 | −571 | −14.2 | −370 |
| Mordekaiser | 368 | 53.8%49%–59% | +0.9 | −150 | −12.6 | +398 |
| Garen | 367 | 53.1%48%–58% | +0.1 | −324 | −11.8 | −105 |
| Jax | 277 | 50.5%45%–56% | −0.5 | −139 | −10.3 | −4 |
| Yasuo | 272 | 56.3%50%–62% | +5.3 | +845 | +17.0 | +912 |
| Aatrox | 265 | 47.6%42%–54% | −3.6 | +201 | −3.3 | +585 |
| Nasus | 262 | 51.2%45%–57% | −1.3 | −624 | −14.5 | −178 |
| Volibear | 260 | 43.5%38%–50% | −8.3 | −562 | −18.7 | −517 |
| Irelia | 250 | 62.8%57%–69% | +11.0 | +1,890 | +38.8 | +1,762 |
| Jayce | 245 | 46.9%41%–53% | −1.6 | +270 | +4.8 | +437 |
| Illaoi | 217 | 47.5%41%–54% | −5.6 | −277 | −3.9 | −139 |
| Gangplank | 216 | 50.5%44%–57% | −0.9 | +31 | −11.3 | +111 |
| Akali | 212 | 47.2%41%–54% | −3.2 | −206 | −11.4 | +261 |
| Yorick | 202 | 56.4%50%–63% | +4.1 | +659 | +7.1 | +594 |
| Renekton | 200 | 47.0%40%–54% | −5.1 | +3 | −5.5 | +256 |
| Dr. Mundo | 190 | 53.2%46%–60% | +0.4 | −773 | −16.3 | −408 |
Irelia (62.8%, 250 games), Olaf (59.9%, 137 games) and Kennen (59.7%, 119 games) clearly beat Jhin in Top. all servers Ranked, all ranks, the last 7 days.
Irelia, with a 62.8% win rate over 250 games (95% range 56.7–68.6%) against Jhin in Top. all servers Ranked, all ranks, the last 7 days.
Jhin clearly beats Volibear (56.5%, 260 games) in Top. all servers Ranked, all ranks, the last 7 days.
48.3% over 11,004 games (95% range 47.4–49.3%). all servers Ranked, all ranks, the last 7 days.
33 of 39 opponents with 100+ games, such as Yone, Darius and Sett: their win rate range includes 50%, so neither side has a clear edge.