Irelia: Counter, Irelia 62.7% over 228 games.
Counter
Irelia
Irelia win rate
62.7%
▲ 11.0 pts over expected
Lane at 15
Early and late
Jhin LP a game
−3.1±2.7
Irelia: Counter, Irelia 62.7% over 228 games.
Counter
Irelia win rate
62.7%
▲ 11.0 pts over expected
−3.1±2.7
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Yone | 477 | 51.6%47%–56% | +0.3 | +136 | +2.1 | +388 |
| Darius | 459 | 53.2%49%–58% | +1.7 | +12 | −7.1 | +229 |
| Sett | 453 | 48.6%44%–53% | −4.3 | −566 | −21.6 | −430 |
| Malphite | 431 | 53.1%48%–58% | +0.1 | −20 | −10.0 | +568 |
| Teemo | 412 | 55.3%51%–60% | +2.3 | −505 | −13.1 | −310 |
| Garen | 353 | 53.3%48%–58% | +0.3 | −298 | −11.7 | −80 |
| Mordekaiser | 351 | 53.9%49%–59% | +1.0 | −172 | −13.0 | +353 |
| Yasuo | 262 | 55.0%49%–61% | +4.0 | +858 | +17.1 | +930 |
| Jax | 260 | 49.2%43%–55% | −1.8 | −113 | −9.9 | +23 |
| Volibear | 247 | 42.9%37%–49% | −8.8 | −591 | −19.1 | −526 |
| Aatrox | 246 | 48.4%42%–55% | −2.7 | +219 | −2.8 | +601 |
| Nasus | 244 | 52.1%46%–58% | −0.4 | −585 | −13.4 | −107 |
| Irelia | 228 | 62.7%56%–69% | +11.0 | +1,904 | +38.1 | +1,752 |
| Jayce | 215 | 46.1%40%–53% | −2.5 | +279 | +4.5 | +416 |
| Illaoi | 204 | 47.6%41%–54% | −5.5 | −341 | −5.0 | −203 |
| Gangplank | 203 | 50.7%44%–58% | −0.6 | +50 | −11.5 | +119 |
| Akali | 199 | 48.7%42%–56% | −1.6 | −186 | −11.8 | +277 |
| Renekton | 187 | 47.6%41%–55% | −4.5 | +40 | −4.9 | +325 |
| Yorick | 186 | 56.5%49%–63% | +4.2 | +645 | +7.7 | +569 |
| Dr. Mundo | 176 | 51.7%44%–59% | −1.1 | −826 | −17.5 | −463 |
Irelia (62.7%, 228 games), Olaf (61.4%, 127 games) and Teemo (55.3%, 412 games) clearly beat Jhin in Top. all servers Ranked, all ranks, the last 7 days.
Irelia, with a 62.7% win rate over 228 games (95% range 56.3–68.7%) against Jhin in Top. all servers Ranked, all ranks, the last 7 days.
Jhin clearly beats Volibear (57.1%, 247 games) in Top. all servers Ranked, all ranks, the last 7 days.
48.3% over 10,330 games (95% range 47.4–49.3%). all servers Ranked, all ranks, the last 7 days.
35 of 39 opponents with 100+ games, such as Yone, Darius and Sett: their win rate range includes 50%, so neither side has a clear edge.