- Win
- 44.0%
- ▼6.0 vs Support
- LP a game
- —
- Not enough games
- Games
- 75
- Pick · Ban
- 0.08 · 2.1%
- as Support · any role
Ahri Support on JP, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 75 games).
Low sample. 75 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 88%Flex Adaptive force 100%Defense Health scaling 100%Set taken in 76% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 91% | 42.7% | 31.6–54.5% |
| ElectrocuteFew games | 79% | 40.7% | 29.1–53.4% |
| Taste of BloodFew games | 79% | 42.4% | 30.6–55.1% |
| Grisly MementosFew games | 72% | 40.7% | 28.7–54.0% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 75% | 50.0% | 37.3–62.7% |
| TranscendenceFew games | 75% | 46.4% | 34.0–59.3% |
Questions
What keystone do Ahri Support players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 60% of 75 games in all ranks, patch 26.20, 44.4% win rate.
Which stat shards do Ahri Support players pick?
Attack speed, Adaptive force, Health scaling: 76% of 75 games in all ranks, patch 26.20, 42.1% win rate.










