- Win
- 48.1%
- ▼2.0 vs Top
- LP a game
- —
- Not enough games
- Games
- 77
- Pick · Ban
- 0.09 · 2.7%
- as Top · any role
Low sample. 77 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 63%Flex Adaptive force 78%Defense Health scaling 72%Set taken in 36% of games
Every rune with its win rate7 runes · 3 trees
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Manaflow BandFew games | 64% | 44.9% | 31.9–58.7% |
| TranscendenceFew games | 61% | 51.1% | 37.2–64.7% |
| ScorchFew games | 43% | 51.5% | 35.2–67.5% |
| Deathfire TouchFew games | 27% | 57.1% | 36.6–75.5% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| ElectrocuteFew games | 40% | 48.4% | 32.0–65.2% |
| Sudden ImpactFew games | 39% | 50.0% | 33.2–66.9% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Bone PlatingFew games | 29% | 50.0% | 30.7–69.3% |
Questions
What keystone do Alistar Top players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 31% of 77 games in all ranks, patch 26.20, 45.8% win rate.
Which stat shards do Alistar Top players pick?
Adaptive force, Adaptive force, Health scaling: 36% of 77 games in all ranks, patch 26.20, 50.0% win rate.











