AlistarTop runes

Off-meta Top

Support98%Top2%
Win
47.5%
▼2.5 vs Top
LP a game
—
Not enough games
Games
80
Pick · Ban
0.08 · 2.7%
as Top · any role
Few games

How we measure

Alistar Top on JP, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 65%Flex Adaptive force 79%Defense Health scaling 74%Set taken in 39% of games
Every rune with its win rate8 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games63%46.0%33.0–59.6%
TranscendenceFew games63%50.0%36.6–63.4%
ScorchFew games44%48.6%33.0–64.4%
Deathfire TouchFew games26%57.1%36.6–75.5%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
ElectrocuteFew games43%47.1%31.5–63.3%
Sudden ImpactFew games41%48.5%32.5–64.8%
Treasure HunterFew games26%47.6%28.3–67.6%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games28%50.0%30.7–69.3%

Questions

What keystone do Alistar Top players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 34% of 80 games in all ranks, patch 26.20, 44.4% win rate.

Which stat shards do Alistar Top players pick?

Adaptive force, Adaptive force, Health scaling: 39% of 80 games in all ranks, patch 26.20, 48.4% win rate.