AzirTop runes

Off-meta Top

Mid90%Top6%
Win
44.7%
▼5.3 vs Top
LP a game
—
Not enough games
Games
76
Pick · Ban
0.08 · 0.21%
as Top · any role
Few games

How we measure

Low sample. 76 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 68%Defense Health scaling 58%Set taken in 33% of games
Every rune with its win rate7 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games95%47.2%36.1–58.6%
Presence of MindFew games91%49.3%37.8–60.8%
Cut DownFew games71%44.4%32.0–57.6%
Press the AttackFew games47%50.0%34.5–65.5%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games43%54.6%38.0–70.2%
OvergrowthFew games39%56.7%39.2–72.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games38%31.0%17.3–49.2%

Questions

What keystone do Azir Top players take on JP?

Press the Attack, with Resolve as the secondary tree, is the most played page: 26% of 76 games in all ranks, patch 26.20, 60.0% win rate.

What other rune page do Azir Top players use?

Grasp of the Undying with Precision: 16% of 76 games in all ranks, patch 26.20, 58.3% win rate.

Which stat shards do Azir Top players pick?

Attack speed, Adaptive force, Health scaling: 33% of 76 games in all ranks, patch 26.20, 40.0% win rate.