AzirTop runes

Off-meta Top

Mid90%Top5%
Win
44.2%
▼5.8 vs Top
LP a game
—
Not enough games
Games
77
Pick · Ban
0.08 · 0.21%
as Top · any role
Few games

How we measure

Azir Top on JP, patch 26.20: Press the Attack + Resolve; skill order W > Q > E (each the most played of 77 games).

Low sample. 77 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 69%Defense Health scaling 58%Set taken in 34% of games
Every rune with its win rate7 runes · 3 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games95%46.6%35.6–57.9%
Presence of MindFew games91%48.6%37.3–60.1%
Cut DownFew games71%43.6%31.4–56.7%
Press the AttackFew games48%48.7%33.5–64.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games44%52.9%36.7–68.6%
OvergrowthFew games40%54.8%37.8–70.8%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games38%31.0%17.3–49.2%

Questions

What keystone do Azir Top players take on JP?

Press the Attack, with Resolve as the secondary tree, is the most played page: 27% of 77 games in all ranks, patch 26.20, 57.1% win rate.

What other rune page do Azir Top players use?

Grasp of the Undying with Precision: 16% of 77 games in all ranks, patch 26.20, 58.3% win rate.

Which stat shards do Azir Top players pick?

Attack speed, Adaptive force, Health scaling: 34% of 77 games in all ranks, patch 26.20, 38.5% win rate.