Diana Jungle build on JP
Off-meta Jungle
Win rate53.1%+3.1 pts vs Jungle 50.0%
LP a game+3.00±1.30 · Jungle +1.69
Games948Jungle · patch 26.20
Pick rate4.2%as Jungle
Ban rate4.5%any role
Low sample. 948 games, fewer than 1,000. Read these numbers as rough.
Diana Jungle, patch 26.20: the most played core opens with Dusk and Dawn (23% of 948 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Da Ri Zh Dusk and Dawn · Riftmaker · Zhonya's Hourglass | 23% | 217 | 58.5%52% to 65% |
Da Ri Lt Dusk and Dawn · Riftmaker · Liandry's Torment | 2.5% | 24 | 41.7%24% to 61% |
Da Ri Rd Dusk and Dawn · Riftmaker · Rabadon's Deathcap | 1.6% | 15 | 73.3%48% to 89% |
Da Lt Ri Dusk and Dawn · Liandry's Torment · Riftmaker | 1.1% | 10 | 80.0%49% to 94% |
Nt Da Zh Nashor's Tooth · Dusk and Dawn · Zhonya's Hourglass | 1.1% | 10 | 50.0%24% to 76% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 76% · 72554.8%51%–58%
- Q›W›EMax Q, W, EStarts Q, E, W · 12% · 11348.7%40%–58%
- Q›W›EMax Q, W, EStarts W, Q, E · 1.5% · 1471.4%45%–88%
- Q›E›WMax Q, E, WStarts Q, W, E · 1.2% · 1145.5%21%–72%
- Q›E›WMax Q, E, WStarts Q, E, W · 1.1% · 1020.0%6%–51%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Shadowflame3,200 gold | 13% | 120 | 56.7%48% to 65% |
| Liandry's Torment3,000 gold | 12% | 113 | 54.0%45% to 63% |
| Rabadon's Deathcap3,500 gold | 11% | 105 | 66.7%57% to 75% |
| Nashor's Tooth2,900 gold | 11% | 105 | 52.4%43% to 62% |
| Hextech Rocketbelt2,650 gold | 6.8% | 64 | 57.8%46% to 69% |
| Mejai's Soulstealer1,500 gold | 4.9% | 46 | 84.8%72% to 92% |
| Lich Bane2,900 gold | 4.9% | 46 | 60.9%46% to 74% |
| Stormsurge2,800 gold | 4.6% | 44 | 59.1%44% to 72% |
| Heartsteel3,000 gold | 4.3% | 41 | 51.2%36% to 66% |
| Unending Despair2,800 gold | 3.3% | 31 | 64.5%47% to 79% |
Starting items
- Scorchclaw Pup30% · 28550.2%44%–56%
- Scorchclaw Pup, Health Potion27% · 26054.6%49%–61%
- Gustwalker Hatchling14% · 13459.0%50%–67%
- Gustwalker Hatchling, Health Potion13% · 12048.3%40%–57%
Boots
- Sorcerer's Shoes56% · 53350.5%46%–55%
- Plated Steelcaps19% · 17958.7%51%–66%
- Mercury's Treads13% · 12058.3%49%–67%
- No boots7.0% · 6648.5%37%–60%
- Gluttonous Greaves4.5% · 4355.8%41%–70%
Summoner spells
- Flash and Smite100% · 94753.0%50%–56%
Questions
What do Diana Jungle players build first on JP?
The most played core is Dusk and Dawn, then Riftmaker, then Zhonya's Hourglass: 23% of 948 games in all ranks, patch 26.20, 58.5% win rate.
What skill order do Diana Jungle players use?
Most often they max Q, W, E and start Q, W, E: 76% of 948 games in all ranks, patch 26.20, 54.8% win rate.
Which summoner spells do Diana Jungle players take?
Flash and Smite, in 100% of 948 games in all ranks, patch 26.20, 53.0% win rate.























