- Win
- 60.0%
- ▲10.0 vs Mid
- LP a game
- —
- Not enough games
- Games
- 30
- Pick · Ban
- 0.03 · 3.0%
- as Mid · any role
Draven Mid on JP, last 7 days: Press the Attack + Inspiration; skill order Q > W > E (each the most played of 30 games).
Low sample. 30 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
InspirationSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health 56%Set taken in 50% of games
Every rune with its win rate3 runes · 2 trees
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cash BackFew games | 77% | 56.5% | 36.8–74.4% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Presence of MindFew games | 90% | 55.6% | 37.3–72.4% |
| Cut DownFew games | 70% | 57.1% | 36.6–75.5% |
Questions
What keystone do Draven Mid players take on JP?
Press the Attack, with Inspiration as the secondary tree, is the most played page: 43% of 30 games in all ranks, last 7 days, 46.2% win rate.
Which stat shards do Draven Mid players pick?
Attack speed, Adaptive force, Health: 50% of 30 games in all ranks, last 7 days, 66.7% win rate.







