DravenMid runes

Off-meta Mid

Bot96%Mid2%
Win
61.8%
▲11.8 vs Mid
LP a game
—
Not enough games
Games
34
Pick · Ban
0.03 · 3.4%
as Mid · any role
Few games

How we measure

Draven Mid on JP, patch 26.20: Lethal Tempo + Inspiration; skill order Q > W > E (each the most played of 34 games).

Low sample. 34 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 55%Set taken in 50% of games
Every rune with its win rate5 runes · 2 trees
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cash BackFew games76%61.5%42.5–77.6%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games88%60.0%42.3–75.4%
Cut DownFew games79%63.0%44.2–78.5%
Lethal TempoFew games65%59.1%38.7–76.7%
Legend: BloodlineFew games65%63.6%43.0–80.3%

Questions

What keystone do Draven Mid players take on JP?

Lethal Tempo, with Inspiration as the secondary tree, is the most played page: 53% of 34 games in all ranks, patch 26.20, 61.1% win rate.

Which stat shards do Draven Mid players pick?

Attack speed, Adaptive force, Health scaling: 50% of 34 games in all ranks, patch 26.20, 70.6% win rate.