- Win
- 53.3%
- ▲3.3 vs Jungle
- LP a game
- +2.80
- ±1.07
- Games
- 1,401
- a win +21.0 · a loss −18.2
- Pick · Ban
- 1.4 · 0.52%
- as Jungle · any role
Fiddlesticks Jungle on JP, last 7 days: Malignance, Liandry's Torment, Zhonya's Hourglass; Electrocute + Sorcery; skill order W > Q > E (each the most played of 1,401 games).
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Adaptive force 99%Flex Adaptive force 100%Defense Health scaling 71%Set taken in 69% of games
Every rune with its win rate17 runes · 3 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate Hunter | 93% | 53.5% | 50.7–56.1% |
| Cheap Shot | 78% | 53.8% | 50.8–56.7% |
| Grisly Mementos | 71% | 54.0% | 50.9–57.0% |
| Electrocute | 59% | 53.9% | 50.5–57.3% |
| Dark Harvest | 21% | 49.3% | 43.7–55.0% |
| Sudden Impact | 14% | 49.0% | 42.0–56.0% |
| Sixth Sense | 12% | 48.2% | 40.7–55.8% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Axiom Arcanist | 67% | 53.9% | 50.7–57.0% |
| Transcendence | 46% | 53.6% | 49.7–57.4% |
| Absolute Focus | 20% | 54.1% | 48.3–59.9% |
| Gathering Storm | 8.9% | 54.4% | 45.7–62.9% |
| Deathfire TouchFew games | 4.9% | 50.7% | 39.2–62.2% |
| Inspiration | Taken | Win | 95% range |
|---|---|---|---|
| Cosmic Insight | 29% | 52.3% | 47.5–57.1% |
| Cash Back | 27% | 52.9% | 47.9–57.9% |
| Triple Tonic | 12% | 55.8% | 48.3–62.9% |
| First Strike | 12% | 56.6% | 49.0–63.8% |
| Hextech FlashtraptionFew games | 2.6% | 44.4% | 29.5–60.4% |
Questions
What keystone do Fiddlesticks Jungle players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 56% of 1,401 games in all ranks, last 7 days, 54.0% win rate.
What other rune page do Fiddlesticks Jungle players use?
Dark Harvest with Inspiration: 14% of 1,401 games in all ranks, last 7 days, 49.5% win rate.
Which stat shards do Fiddlesticks Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 69% of 1,401 games in all ranks, last 7 days, 53.6% win rate.





















