- Win
- 54.8%
- ▲4.8 vs Top
- LP a game
- —
- Not enough games
- Games
- 62
- Pick · Ban
- 0.07 · 0.65%
- as Top · any role
Low sample. 62 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
SorcerySecondary
ShardsOffense Adaptive force 70%Flex Adaptive force 100%Defense Health scaling 56%Set taken in 40% of games
Every rune with its win rate6 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 98% | 55.7% | 43.3–67.5% |
| ConquerorFew games | 97% | 56.7% | 44.1–68.4% |
| Last StandFew games | 97% | 56.7% | 44.1–68.4% |
| TriumphFew games | 95% | 54.2% | 41.7–66.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus CloakFew games | 66% | 61.0% | 45.7–74.3% |
| CelerityFew games | 45% | 57.1% | 39.1–73.5% |
Questions
What keystone do Hecarim Top players take on JP?
Conqueror, with Sorcery as the secondary tree, is the most played page: 66% of 62 games in all ranks, patch 26.20, 63.4% win rate.
Which stat shards do Hecarim Top players pick?
Adaptive force, Adaptive force, Health scaling: 40% of 62 games in all ranks, patch 26.20, 52.0% win rate.










