HecarimTop runes

Off-meta Top

Jungle97%Top3%
Win
54.8%
▲4.8 vs Top
LP a game
—
Not enough games
Games
62
Pick · Ban
0.07 · 0.65%
as Top · any role
Few games

How we measure

Low sample. 62 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 70%Flex Adaptive force 100%Defense Health scaling 56%Set taken in 40% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games98%55.7%43.3–67.5%
ConquerorFew games97%56.7%44.1–68.4%
Last StandFew games97%56.7%44.1–68.4%
TriumphFew games95%54.2%41.7–66.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Nimbus CloakFew games66%61.0%45.7–74.3%
CelerityFew games45%57.1%39.1–73.5%

Questions

What keystone do Hecarim Top players take on JP?

Conqueror, with Sorcery as the secondary tree, is the most played page: 66% of 62 games in all ranks, patch 26.20, 63.4% win rate.

Which stat shards do Hecarim Top players pick?

Adaptive force, Adaptive force, Health scaling: 40% of 62 games in all ranks, patch 26.20, 52.0% win rate.