Jarvan IVMid build

Off-meta Mid

Jungle93%Support5%Mid1%
Win
58.8%
▲8.8 vs Mid
LP a game
—
Not enough games
Games
34
Pick · Ban
0.03 · 1.2%
as Mid · any role
Few games

How we measure

Jarvan IV Mid on JP, last 7 days: Conqueror + Domination; skill order Q > E > W (each the most played of 34 games).

Low sample. 34 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 34 games

Start

DbHp

82% · 60.7% won

Spells

FlIg

91% · 61.3% won

Skills

starts Q E W

58% · 42.1% won

BootsChainlaced Crushers44% · 60.0% won

Skill path 48% of games · 37.5% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Starting items

Doran's Blade + Health Potion82% · 60.7% won · 28 gamesFew games

Summoner spells

Flash + Ignite91% · 61.3% won · 31 gamesFew games
Every option as a table2 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Starting items
Doran's Blade + Health PotionFew games82%60.7%42.4%–76.4%28
Summoner spells
Flash + IgniteFew games91%61.3%43.8%–76.3%31

Questions

What skill order do Jarvan IV Mid players use?

Most often they max Q, E, W and start Q, E, W: 58% of 33 games with a skill order in all ranks, last 7 days, 42.1% win rate.

Which summoner spells do Jarvan IV Mid players take?

Flash and Ignite, in 91% of 34 games in all ranks, last 7 days, 61.3% win rate.