- Win
- 50.5%
- ▲0.5 vs Mid
- LP a game
- +1.00
- ±3.82
- Games
- 109
- a win +20.6 · a loss −18.5
- Pick · Ban
- 0.11 · 6.4%
- as Mid · any role
Jax Mid on JP, patch 26.20: Lethal Tempo + Resolve; skill order W > E > Q (each the most played of 109 games).
Low sample. 109 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 63%Set taken in 61% of games
Every rune with its win rate7 runes · 3 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Last StandFew games | 73% | 48.8% | 38.1–59.5% |
| Lethal TempoFew games | 70% | 47.4% | 36.5–58.5% |
| Legend: AlacrityFew games | 66% | 51.4% | 40.1–62.6% |
| TriumphFew games | 65% | 52.1% | 40.7–63.3% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| UnflinchingFew games | 61% | 53.0% | 41.2–64.6% |
| Bone PlatingFew games | 53% | 50.0% | 37.5–62.5% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Nimbus CloakFew games | 23% | 40.0% | 23.4–59.3% |
Questions
What keystone do Jax Mid players take on JP?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 47% of 109 games in all ranks, patch 26.20, 51.0% win rate.
What other rune page do Jax Mid players use?
Grasp of the Undying with Inspiration: 10% of 109 games in all ranks, patch 26.20, 54.6% win rate.
Which stat shards do Jax Mid players pick?
Attack speed, Adaptive force, Health scaling: 61% of 109 games in all ranks, patch 26.20, 56.1% win rate.











