JayceMid

Off-meta MidAll ranks

Top52%Jungle34%Mid13%
Win
49.6%
▼0.4 vs Mid
LP a game
+1.00
±1.40
Games
807
a win +20.5 · a loss −18.3
Pick · Ban
0.79 · 2.3%
as Mid · any role

How we measure

Low sample. 791 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 807 games

Items 22.1% of games with a core · 57.3% won

  1. Youmuu's Ghostblade
  2. Manamune
  3. Voltaic Cyclosword
4th
  • S60.3% won30% pick
  • B51.4% won14% pick
  • E44.4% won14% pick
5th
  • E61.5% won28% pick
  • G66.7% won19% pick
  • S41.7% won13% pick

57.3% won (47.9–66.1) · 110 games

Start

  • Doran's Blade
  • Health Potion

88% · 49.5% won

Boots

  • Crimson Lucidity

32% · 47.5% won

Spells

  • Flash
  • Ignite

57% · 50.9% won

or FT 38%

Skills · max

starts Q W E

37% · 50.5% won

or 6.1%

RunesStormraider's Surge + Inspiration
Sorcery
Inspiration
Exact page · 21.3%

Runes Stormraider's Surge + Inspiration

or Electrocute + Resolve 11%

Across ranks

  • Iron to SilverOff-meta
  • Gold and PlatinumOff-meta
  • Emerald and Diamond35th of 49
  • Master+Off-meta

Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.

Other Mid picks

  1. Ahri49.0%
  2. Yone53.4%
  3. Akali48.3%
  4. Syndra49.2%
  5. Hwei49.5%
  6. Malzahar51.8%
  7. Viktor49.2%
  8. Yasuo52.0%
  9. Galio51.3%
  10. Jayce49.6%
LP by rankAll ranks: a win +20.5 · a loss −18.39 tiers

Net LP a game by rank

LP a game95% rangeRank averageSmall sample

By rank

Mid Jayce by rank: games with an LP figure, win rate, LP a win and a loss, and LP a game, its 95% range in the tooltip
RankGamesWin rateA winA lossLP a game
Iron13 games, small sample1346.2%+20.5−21.9−2.30rank +0.62, ±12.05, the 95% range, over 13 games
Bronze57 games, small sample5753.5%+19.7−19.7+1.80rank +2.16, ±5.24, the 95% range, over 57 games
Silver95 games, small sample9549.0%+21.4−18.0+1.50rank +2.20, ±4.11, the 95% range, over 95 games
Gold157 games, small sample15743.7%+20.3−17.3−0.80rank +2.16, ±3.03, the 95% range, over 157 games
Platinum204 games, small sample20452.4%+20.2−18.9+1.80rank +1.90, ±2.76, the 95% range, over 204 games
Emerald154 games, small sample15449.7%+20.4−18.4+1.00rank +1.60, ±3.17, the 95% range, over 154 games
Diamond62 games, small sample6250.0%+21.8−17.6+2.10rank +2.13, ±5.24, the 95% range, over 62 games
Master45 games, small sample4547.8%+20.7−17.5+1.20rank +1.65, ±5.87, the 95% range, over 45 games
Grandmasterno LP figure–0.0%––No LP figurerank −0.20
Challenger3 games, small sample3100.0%+18.0–+18.00rank +1.41, ±1.96, the 95% range, over 3 games

A win and a loss

Win rate by game length7 lengths
Win, pick and LP by patchWin ▼0.3 since 26.202 patches
Jayce Mid by patch: win rate, pick, ban, LP a game and games
PatchWin ratePickBanLP a gameGames
26.2150.0%, 47% to 53%, the 95% range0.8%2.2%+1.30, ±1.09, the 95% range, over 1,314 games1,341
26.2050.3%, 47% to 54%, the 95% range0.8%2.0%+1.90, ±1.39, the 95% range, over 807 games823

Questions

Is Jayce Mid good right now?

Grade C, off-meta: 49.6% won over 807 games in all ranks on JP, last 7 days.

How much LP does Jayce Mid net a game?

+1.00 LP a game (±1.40) in all ranks on JP, last 7 days, against a rank average of +1.92.

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