Kai'SaSupport runes

Off-meta Support

Bot98%Support<1%
Win
45.8%
▼4.2 vs Support
LP a game
—
Not enough games
Games
59
Pick · Ban
0.06 · 3.6%
as Support · any role
Few games

How we measure

Kai'Sa Support on JP, patch 26.20: Dark Harvest + Sorcery; skill order W > Q > E (each the most played of 59 games).

Low sample. 59 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Adaptive force 81%Flex Adaptive force 100%Defense Health scaling 57%
Every rune with its win rate4 runes · 2 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games34%45.0%25.8–65.8%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Taste of BloodFew games58%52.9%36.7–68.6%
Dark HarvestFew games42%64.0%44.5–79.8%
Grisly MementosFew games37%59.1%38.7–76.7%

Questions

What keystone do Kai'Sa Support players take on JP?

Dark Harvest, with Sorcery as the secondary tree, is the most played page: 25% of 59 games in all ranks, patch 26.20, 66.7% win rate.

Which stat shards do Kai'Sa Support players pick?

Adaptive force, Adaptive force, Health: 34% of 59 games in all ranks, patch 26.20, 65.0% win rate.