KarmaMid build

Off-meta Mid

Support95%Mid3%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
68
Pick · Ban
0.10 · 1.6%
as Mid · any role
Few games

How we measure

Low sample. 68 games, fewer than 1,000. Read these numbers as rough.

Build

Most played of 68 games

Start

DrHp

82% · 53.6% won

Spells

FlTe

85% · 46.6% won

Skills

starts Q E W

84% · 50.9% won

BootsCrimson Lucidity63% · 48.8% won

Skill path 76% of games · 49.0% won

Skill path: the first 11 points measured, levels 12 to 18 from the max order
Ability123456789101112131415161718
QQ14579
WW314151718
EE28101213
RR61116

Skills

Max order
  1. starts Q E WFew games84%50.9%57

Starting items

Doran's Ring + 2 × Health Potion82% · 53.6% won · 56 gamesFew games

Boots

Crimson Lucidity63% · 48.8% won · 43 gamesFew games

Summoner spells

Flash + Teleport85% · 46.6% won · 58 gamesFew games
Every option as a table6 options
Every build option with its pick, win rate and 95% range
OptionPickWin95% rangeGames
Boots
Crimson LucidityFew games63%48.8%34.6%–63.2%43
Starting items
Doran's Ring + 2 × Health PotionFew games82%53.6%40.7%–66.0%56
Summoner spells
Flash + TeleportFew games85%46.6%34.3%–59.2%58
Skill order
Max Q E W · starts Q E WFew games84%50.9%38.3%–63.4%57
First 11 skill points
Q E W Q Q R Q E Q E RFew games76%49.0%35.9%–62.3%51
Finished items
MalignanceFew games87%50.8%38.4%–63.2%59

Questions

What skill order do Karma Mid players use?

Most often they max Q, E, W and start Q, E, W: 84% of 68 games in all ranks, patch 26.20, 50.9% win rate.

Which summoner spells do Karma Mid players take?

Flash and Teleport, in 85% of 68 games in all ranks, patch 26.20, 46.6% win rate.