Kha'Zix Jungle build on JP
Off-meta Jungle
Win rate46.7%−3.3 pts vs Jungle 50.0%
LP a game+0.30±1.89 · Jungle +1.70
Games467Jungle · last 7 days
Pick rate3.3%as Jungle
Ban rate2.1%any role
Low sample. 467 games, fewer than 1,000. Read these numbers as rough.
Kha'Zix Jungle, last 7 days: the most played core opens with Umbral Glaive (11% of 467 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Ug Vc Ba Umbral Glaive · Voltaic Cyclosword · Bastionbreaker | 11% | 51 | 56.9%43% to 70% |
Ug Vc Eo Umbral Glaive · Voltaic Cyclosword · Edge of Night | 10% | 49 | 59.2%45% to 72% |
Ug Ba Vc Umbral Glaive · Bastionbreaker · Voltaic Cyclosword | 5.6% | 26 | 50.0%32% to 68% |
Ug Ba Eo Umbral Glaive · Bastionbreaker · Edge of Night | 4.3% | 20 | 50.0%30% to 70% |
Vc Ba Eo Voltaic Cyclosword · Bastionbreaker · Edge of Night | 2.4% | 11 | 72.7%43% to 90% |
Ug Vc Sg Umbral Glaive · Voltaic Cyclosword · Serylda's Grudge | 2.1% | 10 | 50.0%24% to 76% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 63% · 29540.0%35%–46%
- Q›E›WMax Q, E, WStarts Q, W, E · 17% · 8071.3%61%–80%
- Q›W›EMax Q, W, EStarts W, Q, E · 3.4% · 1631.3%14%–56%
- Q›W›EMax Q, W, EStarts Q, E, W · 2.8% · 1338.5%18%–64%
- Q›W›EMax Q, W, EStarts Q, W, Q · 2.6% · 1241.7%19%–68%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Edge of Night3,000 gold | 38% | 177 | 56.5%49% to 64% |
| Serylda's Grudge3,000 gold | 24% | 110 | 59.1%50% to 68% |
| Hubris2,800 gold | 18% | 83 | 48.2%38% to 59% |
| Serpent's Fang2,500 gold | 8.6% | 40 | 60.0%45% to 74% |
| Youmuu's Ghostblade2,800 gold | 7.7% | 36 | 55.6%40% to 70% |
| Guardian Angel3,200 gold | 6.2% | 29 | 79.3%62% to 90% |
| Lord Dominik's Regards3,300 gold | 4.3% | 20 | 70.0%48% to 85% |
| Mortal Reminder3,000 gold | 3.9% | 18 | 50.0%29% to 71% |
| Death's Dance3,300 gold | 3.2% | 15 | 60.0%36% to 80% |
| Profane Hydra2,850 gold | 2.6% | 12 | 50.0%25% to 75% |
Starting items
- Gustwalker Hatchling35% · 16442.7%35%–50%
- Gustwalker Hatchling, Health Potion34% · 15949.1%41%–57%
- Scorchclaw Pup, Health Potion11% · 5246.2%33%–60%
- Scorchclaw Pup9.2% · 4334.9%22%–50%
Boots
- Ionian Boots of Lucidity63% · 29349.2%43%–55%
- No boots16% · 7540.0%30%–51%
- Mercury's Treads9.9% · 4645.7%32%–60%
- Plated Steelcaps6.4% · 3036.7%22%–54%
- Gluttonous Greaves3.9% · 1855.6%34%–75%
Summoner spells
- Flash and Smite98% · 45846.7%42%–51%
Questions
What do Kha'Zix Jungle players build first on JP?
The most played core is Umbral Glaive, then Voltaic Cyclosword, then Bastionbreaker: 11% of 467 games in all ranks, last 7 days, 56.9% win rate.
What skill order do Kha'Zix Jungle players use?
Most often they max Q, W, E and start Q, W, E: 63% of 467 games in all ranks, last 7 days, 40.0% win rate.
Which summoner spells do Kha'Zix Jungle players take?
Flash and Smite, in 98% of 467 games in all ranks, last 7 days, 46.7% win rate.























