WukongMid runes

Off-meta Mid

Jungle95%Top4%Mid<1%
Win
53.6%
▲3.6 vs Mid
LP a game
—
Not enough games
Games
69
Pick · Ban
0.03 · 11.2%
as Mid · any role
Few games

How we measure

Wukong Mid on JP, patch 26.21: Electrocute + Precision; skill order Q > E > W (each the most played of 69 games).

Low sample. 69 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 92%Set taken in 80% of games
Every rune with its win rate8 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games90%54.8%42.5–66.6%
Coup de GraceFew games77%52.8%39.7–65.6%
Legend: AlacrityFew games43%50.0%33.2–66.9%
ConquerorFew games39%55.6%37.3–72.4%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games81%53.6%40.7–66.0%
Ultimate HunterFew games78%53.7%40.6–66.3%
ElectrocuteFew games55%55.3%39.7–69.9%
Grisly MementosFew games55%57.9%42.2–72.2%

Questions

What keystone do Wukong Mid players take on JP?

Electrocute, with Precision as the secondary tree, is the most played page: 51% of 69 games in all ranks, patch 26.21, 57.1% win rate.

What other rune page do Wukong Mid players use?

Conqueror with Domination: 23% of 69 games in all ranks, patch 26.21, 50.0% win rate.

Which stat shards do Wukong Mid players pick?

Attack speed, Adaptive force, Health scaling: 80% of 69 games in all ranks, patch 26.21, 52.7% win rate.