NasusSupport runes

Off-meta Support

Top78%Mid18%Jungle3%Support1%
Win
34.6%
▼15.4 vs Support
LP a game
—
Not enough games
Games
78
Pick · Ban
0.08 · 15.1%
as Support · any role
Few games

How we measure

Nasus Support on JP, patch 26.20: Summon Aery + Inspiration; skill order E > W > Q (each the most played of 78 games).

Low sample. 78 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
SorceryPrimary
InspirationSecondary
Most picked rune in each row
ShardsOffense Ability haste 56%Flex Adaptive force 61%Defense Health scaling 91%
Every rune with its win rate7 runes · 3 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games68%41.5%29.3–54.9%
TranscendenceFew games64%40.0%27.6–53.8%
ScorchFew games60%38.3%25.8–52.6%
Summon AeryFew games27%33.3%17.2–54.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Biscuit DeliveryFew games29%34.8%18.8–55.1%
Approach VelocityFew games28%31.8%16.4–52.7%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
UnflinchingFew games27%23.8%10.6–45.1%

Questions

What keystone do Nasus Support players take on JP?

Summon Aery, with Inspiration as the secondary tree, is the most played page: 19% of 78 games in all ranks, patch 26.20, 33.3% win rate.

What other rune page do Nasus Support players use?

Fleet Footwork with Resolve: 17% of 78 games in all ranks, patch 26.20, 30.8% win rate.

Which stat shards do Nasus Support players pick?

Adaptive force, Adaptive force, Health scaling: 36% of 78 games in all ranks, patch 26.20, 39.3% win rate.