Qiyana Jungle build on JP
Off-meta Jungle
Win rate46.9%−3.1 pts vs Jungle 50.0%
LP a game+0.40±1.77 · Jungle +1.70
Games537Jungle · patch 26.20
Pick rate3.8%as Jungle
Ban rate3.0%any role
Low sample. 537 games, fewer than 1,000. Read these numbers as rough.
Qiyana Jungle, patch 26.20: the most played core opens with Voltaic Cyclosword (16% of 537 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Vc Ba Eo Voltaic Cyclosword · Bastionbreaker · Edge of Night | 16% | 86 | 54.7%44% to 65% |
Vc Ba Sg Voltaic Cyclosword · Bastionbreaker · Serylda's Grudge | 8.6% | 46 | 52.2%38% to 66% |
Ba Vc Eo Bastionbreaker · Voltaic Cyclosword · Edge of Night | 5.2% | 28 | 53.6%36% to 70% |
Ba Vc Ld Bastionbreaker · Voltaic Cyclosword · Lord Dominik's Regards | 2.1% | 11 | 27.3%10% to 57% |
Ba Vc Sg Bastionbreaker · Voltaic Cyclosword · Serylda's Grudge | 2.1% | 11 | 45.5%21% to 72% |
Vc Ba Aa Voltaic Cyclosword · Bastionbreaker · Axiom Arc | 2.1% | 11 | 72.7%43% to 90% |
Vc Aa Eo Voltaic Cyclosword · Axiom Arc · Edge of Night | 2.1% | 11 | 81.8%52% to 95% |
Skill order
Q›W›EQ·W·E
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, W, E · 37% · 19737.6%31%–45%
- Q›W›EMax Q, W, EStarts Q, W, Q · 19% · 10243.1%34%–53%
- Q›E›WMax Q, E, WStarts Q, W, E · 16% · 8664.0%53%–73%
- Q›E›WMax Q, E, WStarts Q, W, Q · 9.9% · 5366.0%53%–77%
- Q›W›EMax Q, W, EStarts W, Q, E · 6.9% · 3746.0%31%–62%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Serylda's Grudge3,000 gold | 31% | 165 | 52.1%45% to 60% |
| Axiom Arc2,750 gold | 14% | 76 | 61.8%51% to 72% |
| Serpent's Fang2,500 gold | 11% | 60 | 50.0%38% to 62% |
| Profane Hydra2,850 gold | 9.3% | 50 | 54.0%40% to 67% |
| Hubris2,800 gold | 8.8% | 47 | 36.2%24% to 50% |
| Lord Dominik's Regards3,300 gold | 8.0% | 43 | 39.5%26% to 54% |
| Guardian Angel3,200 gold | 7.5% | 40 | 65.0%50% to 78% |
| Umbral Glaive2,800 gold | 5.2% | 28 | 53.6%36% to 70% |
| Mortal Reminder3,000 gold | 2.8% | 15 | 60.0%36% to 80% |
| Death's Dance3,300 gold | 2.6% | 14 | 50.0%27% to 73% |
Starting items
- Gustwalker Hatchling, Health Potion39% · 20745.4%39%–52%
- Gustwalker Hatchling26% · 14050.7%43%–59%
- Scorchclaw Pup, Health Potion17% · 8948.3%38%–59%
- Scorchclaw Pup12% · 6446.9%35%–59%
Boots
- Ionian Boots of Lucidity77% · 41249.8%45%–55%
- No boots14% · 7337.0%27%–48%
- Mercury's Treads5.6% · 3040.0%25%–58%
- Plated Steelcaps2.8% · 1540.0%20%–64%
Summoner spells
- Flash and Smite100% · 53746.9%43%–51%
Questions
What do Qiyana Jungle players build first on JP?
The most played core is Voltaic Cyclosword, then Bastionbreaker, then Edge of Night: 16% of 537 games in all ranks, patch 26.20, 54.7% win rate.
What skill order do Qiyana Jungle players use?
Most often they max Q, W, E and start Q, W, E: 37% of 537 games in all ranks, patch 26.20, 37.6% win rate.
Which summoner spells do Qiyana Jungle players take?
Flash and Smite, in 100% of 537 games in all ranks, patch 26.20, 46.9% win rate.






















