- Win
- 52.2%
- ▲2.2 vs Support
- LP a game
- —
- Not enough games
- Games
- 69
- Pick · Ban
- 0.07 · 0.29%
- as Support · any role
Quinn Support on JP, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 69 games).
Low sample. 69 games, fewer than 1,000. Read these numbers as rough.
Rune pages
DominationPrimary
SorcerySecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 79%Set taken in 70% of games
Every rune with its win rate6 runes · 2 trees
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Sudden ImpactFew games | 86% | 50.8% | 38.4–63.2% |
| ElectrocuteFew games | 84% | 51.7% | 39.2–64.1% |
| Treasure HunterFew games | 83% | 52.6% | 39.9–65.0% |
| Grisly MementosFew games | 78% | 53.7% | 40.6–66.3% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| Gathering StormFew games | 54% | 59.5% | 43.5–73.7% |
| Absolute FocusFew games | 46% | 56.3% | 39.3–71.8% |
Questions
What keystone do Quinn Support players take on JP?
Electrocute, with Sorcery as the secondary tree, is the most played page: 58% of 69 games in all ranks, patch 26.20, 52.5% win rate.
Which stat shards do Quinn Support players pick?
Attack speed, Adaptive force, Health scaling: 70% of 69 games in all ranks, patch 26.20, 54.2% win rate.










