- Win
- 41.3%
- ▼8.8 vs Support
- LP a game
- —
- Not enough games
- Games
- 80
- Pick · Ban
- 0.08 · 2.4%
- as Support · any role
Rammus Support on JP, patch 26.20: Aftershock + Precision; skill order Q > E > W (each the most played of 80 games).
Low sample. 80 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Attack speed 83%Flex Health scaling 91%Defense Health scaling 91%Set taken in 60% of games
Every rune with its win rate8 runes · 3 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| AftershockFew games | 93% | 44.6% | 33.8–55.9% |
| Font of LifeFew games | 91% | 43.8% | 33.1–55.2% |
| UnflinchingFew games | 88% | 44.3% | 33.3–55.9% |
| ConditioningFew games | 78% | 43.6% | 31.9–55.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 41% | 48.5% | 32.5–64.8% |
| Legend: AlacrityFew games | 40% | 46.9% | 30.9–63.6% |
| Sorcery | Taken | Win | 95% range |
|---|---|---|---|
| CelerityFew games | 34% | 22.2% | 10.6–40.8% |
| WaterwalkingFew games | 29% | 21.7% | 9.7–41.9% |
Questions
What keystone do Rammus Support players take on JP?
Aftershock, with Precision as the secondary tree, is the most played page: 41% of 80 games in all ranks, patch 26.20, 48.5% win rate.
Which stat shards do Rammus Support players pick?
Attack speed, Health scaling, Health scaling: 60% of 80 games in all ranks, patch 26.20, 39.6% win rate.












