RammusSupport runes

Off-meta Support

Jungle93%Support4%
Win
41.3%
▼8.8 vs Support
LP a game
—
Not enough games
Games
80
Pick · Ban
0.08 · 2.4%
as Support · any role
Few games

How we measure

Rammus Support on JP, patch 26.20: Aftershock + Precision; skill order Q > E > W (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 83%Flex Health scaling 91%Defense Health scaling 91%Set taken in 60% of games
Every rune with its win rate8 runes · 3 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
AftershockFew games93%44.6%33.8–55.9%
Font of LifeFew games91%43.8%33.1–55.2%
UnflinchingFew games88%44.3%33.3–55.9%
ConditioningFew games78%43.6%31.9–55.9%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games41%48.5%32.5–64.8%
Legend: AlacrityFew games40%46.9%30.9–63.6%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
CelerityFew games34%22.2%10.6–40.8%
WaterwalkingFew games29%21.7%9.7–41.9%

Questions

What keystone do Rammus Support players take on JP?

Aftershock, with Precision as the secondary tree, is the most played page: 41% of 80 games in all ranks, patch 26.20, 48.5% win rate.

Which stat shards do Rammus Support players pick?

Attack speed, Health scaling, Health scaling: 60% of 80 games in all ranks, patch 26.20, 39.6% win rate.