- Win
- 44.4%
- ▼5.6 vs Top
- LP a game
- —
- Not enough games
- Games
- 36
- Pick · Ban
- 0.04 · 2.4%
- as Top · any role
Low sample. 36 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
PrecisionSecondary
ShardsOffense Attack speed 100%Flex Health scaling 100%Defense Health scaling 100%Set taken in 83% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| AftershockFew games | 100% | 44.4% | 29.5–60.4% |
| ConditioningFew games | 97% | 42.9% | 28.0–59.1% |
| UnflinchingFew games | 86% | 48.4% | 32.0–65.2% |
| Font of LifeFew games | 78% | 42.9% | 26.5–60.9% |
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| TriumphFew games | 64% | 43.5% | 25.6–63.2% |
| Legend: AlacrityFew games | 58% | 52.4% | 32.4–71.7% |
Questions
What keystone do Rammus Top players take on JP?
Aftershock, with Precision as the secondary tree, is the most played page: 75% of 36 games in all ranks, patch 26.20, 48.2% win rate.
Which stat shards do Rammus Top players pick?
Attack speed, Health scaling, Health scaling: 83% of 36 games in all ranks, patch 26.20, 43.3% win rate.










