- Win
- 45.5%
- ▼4.6 vs Support
- LP a game
- —
- Not enough games
- Games
- 77
- Pick · Ban
- 0.08 · 0.27%
- as Support · any role
Sejuani Support on JP, patch 26.20: Aftershock + Domination; skill order W > Q > E (each the most played of 77 games).
Low sample. 77 games, fewer than 1,000. Read these numbers as rough.
Rune pages
ResolvePrimary
DominationSecondary
ShardsOffense Attack speed 88%Flex Adaptive force 46%Defense Health scaling 69%Set taken in 40% of games
Every rune with its win rate6 runes · 2 trees
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Font of LifeFew games | 73% | 51.8% | 39.0–64.3% |
| AftershockFew games | 70% | 51.9% | 38.9–64.6% |
| OvergrowthFew games | 61% | 55.3% | 41.3–68.6% |
| ConditioningFew games | 58% | 55.6% | 41.2–69.1% |
| Domination | Taken | Win | 95% range |
|---|---|---|---|
| Ultimate HunterFew games | 51% | 41.0% | 27.1–56.6% |
| Cheap ShotFew games | 39% | 43.3% | 27.4–60.8% |
Questions
What keystone do Sejuani Support players take on JP?
Aftershock, with Domination as the secondary tree, is the most played page: 48% of 77 games in all ranks, patch 26.20, 51.4% win rate.
Which stat shards do Sejuani Support players pick?
Attack speed, Adaptive force, Health scaling: 40% of 77 games in all ranks, patch 26.20, 45.2% win rate.










