- Win
- 52.0%
- ▲2.0 vs Support
- LP a game
- +4.40
- ±0.25
- Games
- 33.0k
- a win +24.6 · a loss −17.9
- Pick · Ban
- 12.3 · 11.8%
- as Support · any role
Build
Items 10.9% of games with a core · 57.7% won
- Echoes of Helia
- Rylai's Crystal Scepter
- Moonstone Renewer
- M
61.5% won18% pick - M
51.5% won14% pick - I
57.4% won12% pick
- M
53.3% won21% pick - L
57.1% won19% pick
57.7% won (53.8–61.5) · 638 games
Start
- Health Potion ×2
93% · 52.3% won
Boots
- Ionian Boots of Lucidity
86% · 53.0% won
Spells
- Flash
- Heal
90% · 52.2% won
or E
F
5.6%
Skills · max
62% · 53.2% won
or ›› 7.4%









Runes Summon Aery + Resolve
or Arcane Comet + Inspiration 15%
Lanes you meet
Toughest
- Lux46.7%−3.8 points against what the two win rates suggest1,838 · met 5.6%
Best
Across ranks
Iron to Silver2nd of 34
Gold and Platinum5th of 35
Emerald and Diamond3rd of 39
Master+19th of 30
Under each tier: win rate, LP a game ▲▼ with its ±95%, games. Hollow: under 200 games.
Best partners
- Wukong1,453 games55.4%+0.4
- Lillia1,673 games55.0%−1.2
- Ashe9,409 games53.5%+1.3
Most played
- Ashe9,409 games53.5%
- Miss Fortune2,742 games51.8%
- Jhin2,410 games51.7%
Other Support picks
LP by rank9 tiers
Net LP a game by rank
LP a game95% rangeRank averageSmall sample
By rank
| Rank | Games | Win rate | A win | A loss | LP a game |
|---|---|---|---|---|---|
| Iron3,960 games | 3,960 | 50.7% | +22.8 | −18.4 | +2.40rank +0.61, ±0.67, the 95% range, over 3,960 games |
| Bronze6,527 games | 6,527 | 51.8% | +24.2 | −17.2 | +4.40rank +2.16, ±0.53, the 95% range, over 6,527 games |
| Silver6,166 games | 6,166 | 53.1% | +25.2 | −17.3 | +5.40rank +2.21, ±0.56, the 95% range, over 6,166 games |
| Gold6,353 games | 6,353 | 52.9% | +25.3 | −18.1 | +5.00rank +2.16, ±0.56, the 95% range, over 6,353 games |
| Platinum4,881 games | 4,881 | 51.0% | +25.1 | −18.5 | +3.90rank +1.90, ±0.65, the 95% range, over 4,881 games |
| Emerald2,638 games | 2,638 | 54.1% | +24.7 | −18.6 | +5.00rank +1.61, ±0.87, the 95% range, over 2,638 games |
| Diamond1,091 games | 1,091 | 50.3% | +24.5 | −18.2 | +3.70rank +2.13, ±1.34, the 95% range, over 1,091 games |
| Master546 games | 546 | 49.3% | +23.3 | −18.3 | +2.40rank +1.64, ±1.84, the 95% range, over 546 games |
| Grandmaster32 games, small sample | 32 | 46.9% | +21.6 | −19.9 | −0.40rank −0.18, ±7.54, the 95% range, over 32 games |
| Challengerno LP figure | – | 0.0% | – | – | No LP figurerank +1.43 |
A win and a loss
Win rate by game length7 lengths
Win, pick and LP by patch2 patches
| Patch | Win rate | Pick | Ban | LP a game | Games |
|---|---|---|---|---|---|
| 26.21 | 52.0%, 51% to 53%, the 95% range | 12.5% | 11.6% | +4.50, ±0.31, the 95% range, over 20,490 games | 21,019 |
| 26.20 | 52.0%, 51% to 53%, the 95% range | 12.1% | 12.1% | +4.20, ±0.41, the 95% range, over 11,705 games | 12,028 |
Questions
Is Seraphine Support good right now?
Grade S, 2nd of 36 Support picks: 52.0% won over 33,047 games in all ranks on JP, last 30 days.
How much LP does Seraphine Support net a game?
+4.40 LP a game (±0.25) in all ranks on JP, last 30 days, against a rank average of +1.92.
Which lanes are hardest for Seraphine Support?
Against what the two champions' win rates suggest, the toughest lanes in all ranks on JP, last 30 days are Lux (46.7%).
Who does Seraphine Support win most with?
Briar Jungle: the pair won 56.8% of 1,077 games in all ranks on JP, last 30 days, +1.4 points over what the two alone would win.
Does Seraphine Support win more in short or long games?
Seraphine Support wins most in games of 40–44 minutes: 53.2% in all ranks on JP, last 30 days.




















































