Shyvana Jungle build on JP
Off-meta Jungle
Win rate53.1%+3.1 pts vs Jungle 50.0%
LP a game+2.90±1.06 · Jungle +1.72
Games1,452Jungle · patch 26.20
Pick rate7.3%as Jungle
Ban rate7.1%any role
Shyvana Jungle, patch 26.20: the most played core opens with Trinity Force (23% of 1,452 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Tf So Dd Trinity Force · Spear of Shojin · Death's Dance | 23% | 329 | 59.0%54% to 64% |
Ks Da Dd Kraken Slayer · Dusk and Dawn · Death's Dance | 5.8% | 84 | 59.5%49% to 69% |
Tf So Jt Trinity Force · Spear of Shojin · Jak'Sho, The Protean | 3.4% | 50 | 66.0%52% to 78% |
Eh So Dd Experimental Hexplate · Spear of Shojin · Death's Dance | 1.7% | 24 | 83.3%64% to 93% |
Tf Eh So Trinity Force · Experimental Hexplate · Spear of Shojin | 1.6% | 23 | 52.2%33% to 71% |
Ks Da So Kraken Slayer · Dusk and Dawn · Spear of Shojin | 1.4% | 20 | 60.0%39% to 78% |
Tf Dd So Trinity Force · Death's Dance · Spear of Shojin | 1.2% | 18 | 33.3%16% to 56% |
Ks Da Jt Kraken Slayer · Dusk and Dawn · Jak'Sho, The Protean | 1.2% | 17 | 58.8%36% to 78% |
Skill order
Q›W›EQ·E·W
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 1 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 3 | 9 | 10 | 12 | 13 | |||||||||||||
| E | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›W›EMax Q, W, EStarts Q, E, W · 72% · 1,04553.2%50%–56%
- Q›W›EMax Q, W, EStarts Q, W, E · 14% · 20754.1%47%–61%
- Q›E›WMax Q, E, WStarts Q, E, W · 5.3% · 7753.3%42%–64%
- Q›E›WMax Q, E, WStarts Q, W, E · 1.2% · 1758.8%36%–78%
- Q›W›EMax Q, W, EStarts Q, E, Q · 1.2% · 1752.9%31%–74%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Kraken Slayer3,000 gold | 21% | 312 | 55.8%50% to 61% |
| Dusk and Dawn3,100 gold | 19% | 282 | 54.6%49% to 60% |
| Jak'Sho, The Protean3,200 gold | 17% | 249 | 61.9%56% to 68% |
| Experimental Hexplate3,000 gold | 9.7% | 141 | 62.4%54% to 70% |
| Sterak's Gage3,200 gold | 8.0% | 116 | 59.5%50% to 68% |
| Randuin's Omen2,700 gold | 3.9% | 57 | 59.7%47% to 71% |
| Riftmaker3,100 gold | 2.8% | 41 | 46.3%32% to 61% |
| Maw of Malmortius3,100 gold | 1.7% | 24 | 45.8%28% to 65% |
| Thornmail2,450 gold | 1.5% | 22 | 72.7%52% to 87% |
| Kaenic Rookern2,900 gold | 1.2% | 18 | 72.2%49% to 88% |
Starting items
- Scorchclaw Pup49% · 71553.2%49%–57%
- Scorchclaw Pup, Health Potion27% · 39053.9%49%–59%
- Gustwalker Hatchling7.7% · 11249.1%40%–58%
- Mosstomper Seedling7.2% · 10554.3%45%–63%
Boots
- Plated Steelcaps46% · 67250.7%47%–55%
- Mercury's Treads32% · 47056.2%52%–61%
- Gluttonous Greaves11% · 16259.3%52%–67%
- No boots8.5% · 12446.8%38%–56%
- Boots of Swiftness0.7% · 1070.0%40%–89%
Summoner spells
- Flash and Smite99% · 1,43252.9%50%–55%
- Ghost and Smite1.1% · 1675.0%51%–90%
Questions
What do Shyvana Jungle players build first on JP?
The most played core is Trinity Force, then Spear of Shojin, then Death's Dance: 23% of 1,452 games in all ranks, patch 26.20, 59.0% win rate.
What skill order do Shyvana Jungle players use?
Most often they max Q, W, E and start Q, E, W: 72% of 1,452 games in all ranks, patch 26.20, 53.2% win rate.
Which summoner spells do Shyvana Jungle players take?
Flash and Smite, in 99% of 1,452 games in all ranks, patch 26.20, 52.9% win rate.

























