SivirMid runes

Off-meta Mid

Bot99%Mid1%
Win
46.0%
▼4.0 vs Mid
LP a game
—
Not enough games
Games
50
Pick · Ban
0.05 · 2.7%
as Mid · any role
Few games

How we measure

Sivir Mid on JP, patch 26.20: Lethal Tempo + Sorcery; skill order W > Q > E (each the most played of 50 games).

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 65%Set taken in 60% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Presence of MindFew games94%46.8%33.3–60.8%
Cut DownFew games92%45.7%32.2–59.8%
Lethal TempoFew games86%39.5%26.4–54.4%
Legend: AlacrityFew games60%50.0%33.2–66.9%
Legend: BloodlineFew games40%40.0%21.9–61.3%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Gathering StormFew games46%43.5%25.6–63.2%
Absolute FocusFew games40%45.0%25.8–65.8%

Questions

What keystone do Sivir Mid players take on JP?

Lethal Tempo, with Sorcery as the secondary tree, is the most played page: 48% of 50 games in all ranks, patch 26.20, 41.7% win rate.

Which stat shards do Sivir Mid players pick?

Attack speed, Adaptive force, Health scaling: 60% of 50 games in all ranks, patch 26.20, 50.0% win rate.