SwainJungle runes

Off-meta Jungle

Support58%Bot18%Mid15%Top8%Jungle1%
Win
50.0%
▼0.0 vs Jungle
LP a game
—
Not enough games
Games
50
Pick · Ban
0.05 · 6.6%
as Jungle · any role
Few games

How we measure

Low sample. 50 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 69%Flex Adaptive force 100%Defense Health scaling 58%Set taken in 52% of games
Every rune with its win rate6 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: HasteFew games76%42.1%27.9–57.8%
ConquerorFew games66%39.4%24.7–56.3%
Last StandFew games50%36.0%20.3–55.5%
TriumphFew games40%50.0%29.9–70.1%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
ConditioningFew games52%53.9%35.5–71.2%
OvergrowthFew games52%53.9%35.5–71.2%

Questions

What keystone do Swain Jungle players take on JP?

Conqueror, with Resolve as the secondary tree, is the most played page: 42% of 50 games in all ranks, patch 26.20, 42.9% win rate.

Which stat shards do Swain Jungle players pick?

Adaptive force, Adaptive force, Health scaling: 52% of 50 games in all ranks, patch 26.20, 38.5% win rate.