- Win
- 45.0%
- ▼5.0 vs Jungle
- LP a game
- —
- Not enough games
- Games
- 60
- Pick · Ban
- 0.06 · 6.6%
- as Jungle · any role
Swain Jungle on JP, patch 26.20: Conqueror + Resolve; skill order Q > W > E (each the most played of 60 games).
Low sample. 60 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Adaptive force 67%Flex Adaptive force 100%Defense Health scaling 57%Set taken in 52% of games
Every rune with its win rate7 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: HasteFew games | 75% | 37.8% | 25.1–52.4% |
| ConquerorFew games | 60% | 36.1% | 22.5–52.4% |
| Last StandFew games | 47% | 32.1% | 17.9–50.7% |
| TriumphFew games | 45% | 40.7% | 24.5–59.3% |
| Presence of MindFew games | 35% | 33.3% | 17.2–54.6% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| ConditioningFew games | 47% | 50.0% | 32.6–67.4% |
| OvergrowthFew games | 47% | 50.0% | 32.6–67.4% |
Questions
What keystone do Swain Jungle players take on JP?
Conqueror, with Resolve as the secondary tree, is the most played page: 38% of 60 games in all ranks, patch 26.20, 39.1% win rate.
Which stat shards do Swain Jungle players pick?
Adaptive force, Adaptive force, Health scaling: 52% of 60 games in all ranks, patch 26.20, 35.5% win rate.











