Tahm KenchMid runes

Off-meta Mid

Support72%Top23%Bot4%Mid2%
Win
50.0%
▼0.0 vs Mid
LP a game
—
Not enough games
Games
98
Pick · Ban
0.10 · 4.1%
as Mid · any role
Few games

How we measure

Tahm Kench Mid on JP, patch 26.20: Grasp of the Undying + Precision; skill order Q > W > E (each the most played of 98 games).

Low sample. 98 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
ResolvePrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 100%Flex Health scaling 93%Defense Health scaling 86%Set taken in 78% of games
Every rune with its win rate7 runes · 2 trees
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Second WindFew games91%50.6%40.4–60.7%
Grasp of the UndyingFew games90%50.0%39.8–60.2%
Shield BashFew games85%50.6%40.1–61.1%
UnflinchingFew games56%52.7%39.8–65.3%
RevitalizeFew games29%53.6%35.8–70.5%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games64%47.6%35.8–59.7%
TriumphFew games60%49.2%36.8–61.6%

Questions

What keystone do Tahm Kench Mid players take on JP?

Grasp of the Undying, with Precision as the secondary tree, is the most played page: 62% of 98 games in all ranks, patch 26.20, 49.2% win rate.

Which stat shards do Tahm Kench Mid players pick?

Attack speed, Health scaling, Health scaling: 78% of 98 games in all ranks, patch 26.20, 51.3% win rate.