- Win
- 21.4%
- ▼28.6 vs Mid
- LP a game
- —
- Not enough games
- Games
- 28
- Pick · Ban
- 0.01 · 9.9%
- as Mid · any role
Thresh Mid on JP, last 30 days: skill order E > Q > W (each the most played of 28 games).
Low sample. 28 games, fewer than 1,000. Read these numbers as rough.
Build
Spells
Fl
Ig
Ig
46% · 23.1% won
Skills
››starts E Q W
61% · 23.5% won
BootsChainlaced Crushers57% · 25.0% won
Skill path 44% of games · 27.3% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 8 | 10 | 12 | 13 | ||||||||||||||
| WW | 3 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 1 | 4 | 5 | 7 | 9 | |||||||||||||
| RR | 6 | 11 | 16 |
Questions
What skill order do Thresh Mid players use?
Most often they max E, Q, W and start E, Q, W: 61% of 28 games with a skill order in all ranks, last 30 days, 23.5% win rate.
Which summoner spells do Thresh Mid players take?
Flash and Ignite, in 46% of 28 games in all ranks, last 30 days, 23.1% win rate.










