UrgotMid runes

Off-meta Mid

Top94%Mid2%
Win
53.5%
▲3.4 vs Mid
LP a game
—
Not enough games
Games
58
Pick · Ban
0.06 · 2.1%
as Mid · any role
Few games

How we measure

Urgot Mid on JP, patch 26.20: Press the Attack + Resolve; skill order W > E > Q (each the most played of 58 games).

Low sample. 58 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
PrecisionPrimary
ResolveSecondary
Most picked rune in each row
ShardsOffense Adaptive force 100%Flex Adaptive force 100%Defense Health scaling 73%Set taken in 71% of games
Every rune with its win rate7 runes · 2 trees
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
TriumphFew games95%50.9%38.1–63.6%
Press the AttackFew games90%53.9%40.5–66.7%
Last StandFew games74%51.2%36.8–65.4%
Legend: HasteFew games57%45.5%29.8–62.0%
Legend: BloodlineFew games43%64.0%44.5–79.8%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Bone PlatingFew games62%50.0%34.5–65.5%
OvergrowthFew games60%54.3%38.2–69.5%

Questions

What keystone do Urgot Mid players take on JP?

Press the Attack, with Resolve as the secondary tree, is the most played page: 66% of 58 games in all ranks, patch 26.20, 52.6% win rate.

Which stat shards do Urgot Mid players pick?

Adaptive force, Adaptive force, Health scaling: 71% of 58 games in all ranks, patch 26.20, 51.2% win rate.