VexSupport runes

Off-meta Support

Mid97%Support1%
Win
46.3%
▼3.8 vs Support
LP a game
—
Not enough games
Games
80
Pick · Ban
0.08 · 10.5%
as Support · any role
Few games

How we measure

Vex Support on JP, patch 26.20: Electrocute + Sorcery; skill order Q > W > E (each the most played of 80 games).

Low sample. 80 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
SorcerySecondary
Most picked rune in each row
ShardsOffense Attack speed 79%Flex Adaptive force 79%Defense Health scaling 63%Set taken in 53% of games
Every rune with its win rate7 runes · 3 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate HunterFew games81%46.2%34.6–58.2%
ElectrocuteFew games78%45.2%33.4–57.5%
Taste of BloodFew games76%49.2%37.1–61.4%
Grisly MementosFew games60%47.9%34.5–61.7%
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Manaflow BandFew games68%42.6%30.3–55.8%
TranscendenceFew games51%51.2%36.5–65.8%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic InsightFew games35%57.1%39.1–73.5%

Questions

What keystone do Vex Support players take on JP?

Electrocute, with Sorcery as the secondary tree, is the most played page: 49% of 80 games in all ranks, patch 26.20, 41.0% win rate.

Which stat shards do Vex Support players pick?

Attack speed, Adaptive force, Health scaling: 53% of 80 games in all ranks, patch 26.20, 47.6% win rate.