Vi Jungle build on JP
Off-meta Jungle
Win rate51.1%+1.1 pts vs Jungle 50.0%
LP a game+2.00±1.61 · Jungle +1.63
Games634Jungle · patch 26.20
Pick rate5.1%as Jungle
Ban rate1.2%any role
Low sample. 634 games, fewer than 1,000. Read these numbers as rough.
Vi Jungle, patch 26.20: the most played core opens with Trinity Force (11% of 634 games), Flash and Smite.
Core items
| Items | Picked | Games | Win rate |
|---|---|---|---|
Tf Bc Dd Trinity Force · Black Cleaver · Death's Dance | 11% | 70 | 62.9%51% to 73% |
Tf Bc Ga Trinity Force · Black Cleaver · Guardian Angel | 8.8% | 56 | 64.3%51% to 76% |
Ec Tc Ld Eclipse · The Collector · Lord Dominik's Regards | 2.5% | 16 | 56.3%33% to 77% |
Vc Tc Ld Voltaic Cyclosword · The Collector · Lord Dominik's Regards | 1.9% | 12 | 58.3%32% to 81% |
Ss Bc Ga Sundered Sky · Black Cleaver · Guardian Angel | 1.7% | 11 | 54.6%28% to 79% |
Ec Bc Dd Eclipse · Black Cleaver · Death's Dance | 1.7% | 11 | 36.4%15% to 65% |
Skill order
Q›E›WW·E·Q
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Q | 3 | 4 | 5 | 7 | 8 | |||||||||||||
| W | 1 | 14 | 15 | 17 | 18 | |||||||||||||
| E | 2 | 9 | 10 | 12 | 13 | |||||||||||||
| R | 6 | 11 | 16 |
- Q›E›WMax Q, E, WStarts W, E, Q · 71% · 45252.9%48%–57%
- Q›W›EMax Q, W, EStarts W, E, Q · 8.5% · 5464.8%51%–76%
- Q›E›WMax Q, E, WStarts W, Q, E · 7.4% · 4740.4%28%–55%
- Q›W›EMax Q, W, EStarts W, Q, E · 1.7% · 1154.6%28%–79%
Other finished items
| Item | In inventory | Games | Win rate |
|---|---|---|---|
| Guardian Angel3,200 gold | 21% | 135 | 62.2%54% to 70% |
| Eclipse2,900 gold | 18% | 111 | 51.4%42% to 60% |
| The Collector3,000 gold | 16% | 101 | 47.5%38% to 57% |
| Sundered Sky3,100 gold | 12% | 77 | 61.0%50% to 71% |
| Voltaic Cyclosword3,000 gold | 9.9% | 63 | 49.2%37% to 61% |
| Lord Dominik's Regards3,300 gold | 8.0% | 51 | 51.0%38% to 64% |
| Maw of Malmortius3,100 gold | 5.2% | 33 | 57.6%41% to 73% |
| Sterak's Gage3,200 gold | 4.7% | 30 | 63.3%46% to 78% |
| Infinity Edge3,500 gold | 3.2% | 20 | 45.0%26% to 66% |
| Hubris2,800 gold | 2.4% | 15 | 46.7%25% to 70% |
Starting items
- Gustwalker Hatchling29% · 18549.7%43%–57%
- Gustwalker Hatchling, Health Potion25% · 16149.7%42%–57%
- Scorchclaw Pup15% · 9651.0%41%–61%
- Scorchclaw Pup, Health Potion13% · 8543.5%34%–54%
Boots
- Plated Steelcaps45% · 28752.6%47%–58%
- Mercury's Treads32% · 20355.2%48%–62%
- No boots15% · 9437.2%28%–47%
- Ionian Boots of Lucidity3.2% · 2040.0%22%–61%
- Gluttonous Greaves1.9% · 1258.3%32%–81%
Summoner spells
- Flash and Smite100% · 63251.3%47%–55%
Questions
What do Vi Jungle players build first on JP?
The most played core is Trinity Force, then Black Cleaver, then Death's Dance: 11% of 634 games in all ranks, patch 26.20, 62.9% win rate.
What skill order do Vi Jungle players use?
Most often they max Q, E, W and start W, E, Q: 71% of 634 games in all ranks, patch 26.20, 52.9% win rate.
Which summoner spells do Vi Jungle players take?
Flash and Smite, in 100% of 634 games in all ranks, patch 26.20, 51.3% win rate.























