ViMid runes

Off-meta Mid

Jungle96%Mid1%
Win
34.0%
▼16.0 vs Mid
LP a game
—
Not enough games
Games
47
Pick · Ban
0.05 · 1.3%
as Mid · any role
Few games

How we measure

Vi Mid on JP, patch 26.20: Hail of Blades + Precision; skill order Q > E > W (each the most played of 47 games).

Low sample. 47 games, fewer than 1,000. Read these numbers as rough.

Rune pages

Keystone pages · the most picked rune in each row
DominationPrimary
PrecisionSecondary
Most picked rune in each row
ShardsOffense Attack speed 73%Flex Adaptive force 100%Defense Health scaling 89%Set taken in 68% of games
Every rune with its win rate6 runes · 2 trees
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Sudden ImpactFew games98%32.6%20.9–47.0%
Hail of BladesFew games96%33.3%21.4–47.9%
Grisly MementosFew games85%35.0%22.1–50.5%
Relentless HunterFew games70%33.3%19.8–50.4%
Precision: every rune taken in 20 games or more, with its win rate
PrecisionTakenWin95% range
Legend: AlacrityFew games74%34.3%20.8–50.8%
TriumphFew games72%35.3%21.5–52.1%

Questions

What keystone do Vi Mid players take on JP?

Hail of Blades, with Precision as the secondary tree, is the most played page: 74% of 47 games in all ranks, patch 26.20, 34.3% win rate.

Which stat shards do Vi Mid players pick?

Attack speed, Adaptive force, Health scaling: 68% of 47 games in all ranks, patch 26.20, 34.4% win rate.