- Win
- 42.7%
- ▼7.3 vs Support
- LP a game
- —
- Not enough games
- Games
- 75
- Pick · Ban
- 0.08 · 11.3%
- as Support · any role
Yasuo Support on JP, patch 26.20: Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 75 games).
Low sample. 75 games, fewer than 1,000. Read these numbers as rough.
Rune pages
PrecisionPrimary
ResolveSecondary
ShardsOffense Attack speed 100%Flex Adaptive force 100%Defense Health scaling 84%Set taken in 81% of games
Every rune with its win rate7 runes · 2 trees
| Precision | Taken | Win | 95% range |
|---|---|---|---|
| Legend: AlacrityFew games | 99% | 43.2% | 32.6–54.6% |
| Last StandFew games | 69% | 36.5% | 24.8–50.1% |
| Lethal TempoFew games | 63% | 36.2% | 24.0–50.5% |
| Absorb LifeFew games | 56% | 38.1% | 25.0–53.2% |
| Cut DownFew games | 29% | 54.6% | 34.7–73.1% |
| Resolve | Taken | Win | 95% range |
|---|---|---|---|
| Second WindFew games | 80% | 40.0% | 28.6–52.6% |
| OvergrowthFew games | 77% | 43.1% | 31.2–55.9% |
Questions
What keystone do Yasuo Support players take on JP?
Lethal Tempo, with Resolve as the secondary tree, is the most played page: 61% of 75 games in all ranks, patch 26.20, 37.0% win rate.
What other rune page do Yasuo Support players use?
Grasp of the Undying with Precision: 21% of 75 games in all ranks, patch 26.20, 62.5% win rate.
Which stat shards do Yasuo Support players pick?
Attack speed, Adaptive force, Health scaling: 81% of 75 games in all ranks, patch 26.20, 41.0% win rate.











