- Win
- 46.0%
- ▼4.0 vs Jungle
- LP a game
- +1.10
- ±2.56
- Games
- 272
- a win +22.6 · a loss −17.4
- Pick · Ban
- 0.27 · 35.0%
- as Jungle · any role
Yone Jungle on JP, patch 26.20: Yun Tal Wildarrows, Infinity Edge, Death's Dance; Lethal Tempo + Resolve; skill order Q > E > W (each the most played of 272 games).
Low sample. 272 games, fewer than 1,000. Read these numbers as rough.
Build
Start

34% · 50.6% won
Spells
Sm
98% · 46.1% won
Skills
50% · 48.5% won
Items 8.5% of games with a core
- Yun Tal Wildarrows
- Infinity Edge
- Death's Dance
- Dd
60.0% won41% pick - Ga
70.0% won16% pick
66.7% won (39.1–86.2) · 12 games
Skill path 44% of games · 49.5% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q W E50%48.5%134
- ››starts Q W Q38%43.0%100
Starting items
- Scorchclaw Pup + Health Potion Few games22%55.9% won
- Gustwalker Hatchling Few games17%37.0% won
Boots
Summoner spells
Every option as a table17 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| 4th item, of 61 games that reached it | ||||
| Death's DanceFew games | 41% | 60.0% | 40.7%–76.6% | 25 |
| Boots | ||||
| Berserker's Greaves | 87% | 45.8% | 39.5%–52.1% | 236 |
| Starting items | ||||
| Scorchclaw PupFew games | 34% | 50.6% | 40.5%–60.6% | 91 |
| Scorchclaw Pup + Health PotionFew games | 22% | 55.9% | 43.3%–67.9% | 59 |
| Gustwalker HatchlingFew games | 17% | 37.0% | 24.5%–51.4% | 46 |
| Gustwalker Hatchling + Health PotionFew games | 12% | 53.1% | 36.4%–69.1% | 32 |
| Summoner spells | ||||
| Flash + Smite | 98% | 46.1% | 40.2%–52.1% | 267 |
| Skill order | ||||
| Max Q E W · starts Q W E | 50% | 48.5% | 40.2%–56.9% | 134 |
| Max Q E W · starts Q W Q | 38% | 43.0% | 33.7%–52.8% | 100 |
| First 11 skill points | ||||
| Q W E Q Q R Q E Q E R | 44% | 49.5% | 40.3%–58.8% | 109 |
| Q W Q E Q R Q E Q E RFew games | 39% | 44.2% | 34.6%–54.2% | 95 |
| Finished items | ||||
| Immortal Shieldbow | 54% | 45.9% | 38.0%–54.0% | 146 |
| Blade of The Ruined KingFew games | 35% | 36.2% | 27.2%–46.3% | 94 |
| Kraken SlayerFew games | 14% | 43.2% | 28.7%–59.1% | 37 |
| Lord Dominik's RegardsFew games | 12% | 51.5% | 35.2%–67.5% | 33 |
| Guardian AngelFew games | 7.4% | 70.0% | 48.1%–85.5% | 20 |
| Phantom DancerFew games | 7.4% | 40.0% | 21.9%–61.3% | 20 |
Questions
What do Yone Jungle players build first on JP?
The most played core is Yun Tal Wildarrows, then Infinity Edge, then Death's Dance: 4% of 272 games in all ranks, patch 26.20, 66.7% win rate.
What skill order do Yone Jungle players use?
Most often they max Q, E, W and start Q, W, E: 50% of 266 games with a skill order in all ranks, patch 26.20, 48.5% win rate.
Which summoner spells do Yone Jungle players take?
Flash and Smite, in 98% of 272 games in all ranks, patch 26.20, 46.1% win rate.



























