Blitzcrank: Counter, Blitzcrank 64.7% over 153 games.
Counter
Blitzcrank
Blitzcrank win rate
64.7%
▲ 9.7 pts over expected
Lane at 15
Early and late
Yuumi LP a game
−1.4±3.5
Blitzcrank: Counter, Blitzcrank 64.7% over 153 games.
Counter
Blitzcrank win rate
64.7%
▲ 9.7 pts over expected
−1.4±3.5
| Opponent | ||||||
|---|---|---|---|---|---|---|
| Nautilus | 410 | 58.3%53%–63% | +5.3 | +350 | +7.6 | −164 |
| Leona | 316 | 63.6%58%–69% | +7.1 | +483 | +9.1 | −90 |
| Lulu | 270 | 49.6%44%–56% | −1.8 | +55 | +6.4 | −359 |
| Thresh | 256 | 55.5%49%–61% | +0.2 | +287 | +10.1 | −207 |
| Seraphine | 236 | 50.0%44%–56% | −6.3 | +397 | +7.6 | −174 |
| Rell | 154 | 61.0%53%–68% | +5.8 | +322 | +7.7 | −154 |
| Blitzcrank | 153 | 64.7%57%–72% | +9.7 | +421 | +6.9 | −113 |
| Lux | 140 | 54.3%46%–62% | −1.2 | +735 | +10.3 | −24 |
| Pyke | 111 | 55.9%47%–65% | +2.3 | +722 | +6.4 | −292 |
| Senna | 110 | 53.6%44%–63% | −3.1 | +693 | +8.3 | −185 |
| Pantheon | 106 | 54.7%45%–64% | +2.1 | +714 | +7.9 | −335 |
| Alistar | 104 | 53.9%44%–63% | −1.8 | +221 | +6.0 | −269 |
| Tahm Kench | 91 | 64.8%55%–74% | +9.8 | +724 | +7.6 | +14 |
| Zyra | 88 | 61.4%51%–71% | +5.2 | +764 | +11.3 | −87 |
| Swain | 87 | 62.1%52%–72% | +6.1 | +619 | +12.9 | −43 |
| Braum | 84 | 54.8%44%–65% | +0.2 | +103 | +7.3 | −296 |
| Morgana | 81 | 61.7%51%–72% | +5.4 | +635 | +7.8 | −78 |
| Milio | 73 | 49.3%38%–61% | −4.1 | −22 | +5.6 | −351 |
| Karma | 70 | 48.6%37%–60% | −4.7 | +301 | +8.1 | −208 |
| Rakan | 63 | 52.4%40%–64% | −2.0 | +137 | +7.4 | −448 |
Blitzcrank (64.7%, 153 games), Leona (63.6%, 316 games) and Rell (61.0%, 154 games) clearly beat Yuumi in Support. JP Ranked, all ranks, patch 26.20.
Blitzcrank, with a 64.7% win rate over 153 games (95% range 56.9–71.8%) against Yuumi in Support. JP Ranked, all ranks, patch 26.20.
No opponent is clearly beaten yet. Yuumi wins 50.4% of 270 games against Lulu, its highest. JP Ranked, all ranks, patch 26.20.
44.8% over 4,069 games (95% range 43.2–46.3%). JP Ranked, all ranks, patch 26.20.
8 of 12 opponents with 100+ games, such as Lulu, Thresh and Seraphine: their win rate range includes 50%, so neither side has a clear edge.