- Win
- 27.9%
- ▼22.1 vs Jungle
- LP a game
- −6.00
- ±2.90
- Games
- 165
- a win +21.3 · a loss −16.9
- Pick · Ban
- 0.00 · 1.8%
- as Jungle · any role
Karma Jungle, patch 26.20: Arcane Comet + Domination; skill order Q > E > W (each the most played of 165 games).
Low sample. 165 games, fewer than 1,000. Read these numbers as rough.
Build
Start
Sp
Hp
Hp
37% · 27.5% won
Spells
Fl
Sm
Sm
87% · 28.7% won
Skills
››starts Q E W
28% · 13.9% won
BootsIonian Boots of Lucidity41% · 28.4% won
Skill path 25% of games · 26.7% won
| Ability | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4 | 5 | 7 | 9 | ||||||||||||||
| WW | 2 | 14 | 15 | 17 | 18 | |||||||||||||
| EE | 3 | 8 | 10 | 12 | 13 | |||||||||||||
| RR | 6 | 11 | 16 |
Skills
- ››starts Q E WFew games28%13.9%36
- ››starts Q W EFew games25%27.3%33
- ››starts Q W EFew games20%53.9%26
Starting items
Scorchclaw Pup + Health Potion37% · 27.5% won · 51 gamesFew games
- Gustwalker Hatchling + Health Potion Few games22%30.0% won
Boots
Ionian Boots of Lucidity41% · 28.4% won · 67 gamesFew games
- Sorcerer's Shoes Few games35%32.8% won
- No boots Few games13%18.2% won
Summoner spells
Flash + Smite87% · 28.7% won · 143 games
Every option as a table17 options
| Option | Pick | Win | 95% range | Games |
|---|---|---|---|---|
| Boots | ||||
| Ionian Boots of LucidityFew games | 41% | 28.4% | 19.0%–40.1% | 67 |
| Sorcerer's ShoesFew games | 35% | 32.8% | 22.1%–45.6% | 58 |
| No bootsFew games | 13% | 18.2% | 7.3%–38.5% | 22 |
| Starting items | ||||
| Scorchclaw Pup + Health PotionFew games | 37% | 27.5% | 17.1%–40.9% | 51 |
| Gustwalker Hatchling + Health PotionFew games | 22% | 30.0% | 16.7%–47.9% | 30 |
| Summoner spells | ||||
| Flash + Smite | 87% | 28.7% | 21.9%–36.6% | 143 |
| Skill order | ||||
| Max Q E W · starts Q E WFew games | 28% | 13.9% | 6.1%–28.7% | 36 |
| Max Q E W · starts Q W EFew games | 25% | 27.3% | 15.1%–44.2% | 33 |
| Max Q W E · starts Q W EFew games | 20% | 53.9% | 35.5%–71.2% | 26 |
| First 11 skill points | ||||
| Q W E Q Q R Q E Q E RFew games | 25% | 26.7% | 14.2%–44.5% | 30 |
| Q E W Q Q R Q E Q E RFew games | 20% | 12.5% | 4.3%–31.0% | 24 |
| Finished items | ||||
| Malignance | 73% | 32.5% | 24.8%–41.3% | 120 |
| ShadowflameFew games | 27% | 42.2% | 29.0%–56.7% | 45 |
| Moonstone RenewerFew games | 19% | 22.6% | 11.4%–39.8% | 31 |
| StormsurgeFew games | 15% | 36.0% | 20.3%–55.5% | 25 |
| Liandry's TormentFew games | 15% | 37.5% | 21.2%–57.3% | 24 |
| Echoes of HeliaFew games | 12% | 40.0% | 21.9%–61.3% | 20 |
Questions
What skill order do Karma Jungle players use?
Most often they max Q, E, W and start Q, E, W: 28% of 130 games with a skill order in all ranks, patch 26.20, 13.9% win rate.
Which summoner spells do Karma Jungle players take?
Flash and Smite, in 87% of 165 games in all ranks, patch 26.20, 28.7% win rate.

























