KarmaSupport runes

32nd of 37 Support

Support95%
Win
48.3%
▼1.6 vs Support
LP a game
+2.30
±0.15
Games
100.1k
a win +26.2 · a loss −20.3
Pick · Ban
8.3 · 3.4%
as Support · any role

How we measure

Karma Support, patch 26.21: Echoes of Helia, Moonstone Renewer, Redemption; Summon Aery + Resolve; skill order Q > E > W (each the most played of 100,116 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 38.4%
ShardsOffense Ability haste 68%Flex Adaptive force 93%Defense Health 79%Set taken in 59% of games
Every rune with its win rate48 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence81%48.7%48.4–49.1%
Manaflow Band73%47.9%47.5–48.3%
Summon Aery63%48.8%48.4–49.2%
Gathering Storm50%48.7%48.2–49.1%
Scorch48%48.0%47.6–48.4%
Arcane Comet36%47.5%47.0–48.0%
Axiom Arcanist17%49.7%48.9–50.5%
Absolute Focus13%45.9%45.1–46.8%
Nimbus Cloak9.3%49.5%48.4–50.5%
Celerity5.0%48.8%47.4–50.1%
Waterwalking0.9%47.9%44.7–51.1%
Deathfire Touch0.3%44.4%38.4–50.6%
Stormraider's SurgeFew games<0.1%40.7%24.5–59.3%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize61%48.9%48.6–49.4%
Font of Life52%48.9%48.5–49.3%
Bone Plating9.9%49.3%48.3–50.2%
Second Wind1.0%50.5%47.3–53.7%
Unflinching1.0%45.4%42.3–48.6%
Guardian0.7%50.0%46.2–53.8%
Conditioning0.5%49.7%45.6–53.9%
Overgrowth0.4%49.7%45.0–54.3%
Shield Bash0.4%45.6%40.9–50.3%
DemolishFew games<0.1%50.0%37.5–62.5%
AftershockFew games<0.1%41.2%28.7–54.8%
Grasp of the UndyingFew games<0.1%46.0%31.0–61.6%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight21%47.9%47.3–48.6%
Biscuit Delivery11%47.4%46.5–48.3%
Magical Footwear9.8%49.0%48.0–50.0%
Triple Tonic1.6%46.6%44.1–49.1%
Jack Of All Trades1.5%48.3%45.8–50.9%
Cash Back1.3%48.1%45.3–50.8%
Approach Velocity0.2%47.2%40.8–53.6%
First StrikeFew games<0.1%42.4%32.8–52.6%
Hextech FlashtraptionFew games<0.1%34.9%25.7–45.4%
Unsealed SpellbookFew games<0.1%44.6%32.4–57.6%
Time Warp TonicFew games<0.1%42.9%30.8–55.9%
Glacial AugmentFew games<0.1%33.3%18.0–53.3%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter13%45.8%45.0–46.7%
Sixth Sense9.8%45.3%44.3–46.3%
Cheap Shot1.6%48.4%46.0–50.8%
Deep Ward1.6%47.1%44.6–49.5%
Taste of Blood0.5%46.7%42.5–50.9%
Relentless Hunter0.5%50.4%46.0–54.8%
Grisly Mementos0.3%48.6%42.8–54.4%
Treasure Hunter0.2%47.0%40.7–53.4%
Dark Harvest0.1%46.6%37.9–55.6%
Sudden ImpactFew games<0.1%56.8%46.4–66.7%
ElectrocuteFew games<0.1%54.4%40.2–67.9%

Questions

What keystone do Karma Support players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 56% of 100,116 games in Diamond and above, patch 26.21, 48.9% win rate.

What other rune page do Karma Support players use?

Arcane Comet with Inspiration: 17% of 100,116 games in Diamond and above, patch 26.21, 47.9% win rate.

Which stat shards do Karma Support players pick?

Ability haste, Adaptive force, Health: 59% of 100,116 games in Diamond and above, patch 26.21, 48.2% win rate.