KarmaSupport runes

29th of 38 Supportup 1 place since 26.20

Support94%Top3%
Win
48.7%
▼1.3 vs Support
LP a game
+2.30
±0.13
Games
116.8k
a win +24.6 · a loss −19.3
Pick · Ban
7.0 · 3.1%
as Support · any role

How we measure

Karma Support, patch 26.21: Echoes of Helia, Moonstone Renewer, Redemption; Summon Aery + Resolve; skill order Q > E > W (each the most played of 116,831 games).

Rune pages

Exact pages · 6 most played
SorceryPrimary
ResolveSecondary
Exact page · 41.8%
ShardsOffense Ability haste 71%Flex Adaptive force 94%Defense Health 77%Set taken in 62% of games
Every rune with its win rate49 runes · 4 trees
Sorcery: every rune taken in 20 games or more, with its win rate
SorceryTakenWin95% range
Transcendence80%49.2%48.9–49.5%
Manaflow Band77%48.4%48.0–48.7%
Summon Aery63%49.4%49.0–49.8%
Gathering Storm53%49.3%48.9–49.7%
Scorch45%48.0%47.6–48.4%
Arcane Comet35%47.5%47.0–48.0%
Axiom Arcanist15%50.4%49.7–51.2%
Absolute Focus15%46.1%45.4–46.9%
Nimbus Cloak6.4%48.9%47.8–50.0%
Celerity4.2%49.1%47.7–50.5%
Waterwalking0.9%48.8%45.8–51.7%
Deathfire Touch0.4%47.9%43.2–52.5%
Stormraider's SurgeFew games<0.1%55.3%39.7–69.9%
Resolve: every rune taken in 20 games or more, with its win rate
ResolveTakenWin95% range
Revitalize61%49.4%49.1–49.8%
Font of Life54%49.4%49.0–49.8%
Bone Plating8.1%49.6%48.5–50.6%
Second Wind1.1%49.2%46.4–51.9%
Unflinching0.8%47.7%44.5–51.0%
Guardian0.7%51.7%48.2–55.1%
Conditioning0.5%52.2%48.2–56.0%
Overgrowth0.4%48.8%44.3–53.2%
Shield Bash0.4%49.6%45.1–54.1%
Demolish0.1%53.2%43.9–62.2%
Grasp of the UndyingFew games<0.1%46.7%35.8–57.8%
AftershockFew games<0.1%55.2%43.4–66.5%
Inspiration: every rune taken in 20 games or more, with its win rate
InspirationTakenWin95% range
Cosmic Insight19%48.4%47.7–49.1%
Biscuit Delivery12%48.2%47.3–49.0%
Magical Footwear6.8%49.5%48.4–50.6%
Triple Tonic1.2%46.6%44.0–49.2%
Cash Back1.1%48.0%45.2–50.8%
Jack Of All Trades1.0%49.4%46.6–52.2%
Approach Velocity0.3%47.1%41.7–52.5%
First Strike0.1%48.0%39.5–56.7%
Glacial AugmentFew games<0.1%42.4%33.2–52.3%
Hextech FlashtraptionFew games<0.1%47.7%37.6–58.0%
Time Warp TonicFew games<0.1%39.0%29.2–49.9%
Unsealed SpellbookFew games<0.1%46.5%35.4–58.0%
Domination: every rune taken in 20 games or more, with its win rate
DominationTakenWin95% range
Ultimate Hunter15%46.1%45.3–46.8%
Sixth Sense12%45.6%44.8–46.4%
Cheap Shot2.1%49.0%47.0–50.9%
Deep Ward1.5%46.4%44.0–48.8%
Taste of Blood0.7%46.7%43.2–50.3%
Relentless Hunter0.5%52.1%48.1–56.2%
Grisly Mementos0.3%48.8%43.8–53.8%
Dark Harvest0.2%42.5%36.6–48.7%
Treasure Hunter0.2%44.0%38.0–50.2%
Sudden ImpactFew games<0.1%47.9%38.2–57.8%
ElectrocuteFew games<0.1%49.2%37.3–61.2%
Hail of BladesFew games<0.1%42.9%24.5–63.5%

Questions

What keystone do Karma Support players take on all servers?

Summon Aery, with Resolve as the secondary tree, is the most played page: 57% of 116,831 games in Emerald and above, patch 26.21, 49.4% win rate.

What other rune page do Karma Support players use?

Arcane Comet with Inspiration: 15% of 116,831 games in Emerald and above, patch 26.21, 48.1% win rate.

Which stat shards do Karma Support players pick?

Ability haste, Adaptive force, Health: 62% of 116,831 games in Emerald and above, patch 26.21, 48.5% win rate.